URL0301 - LOUD-Project/Git-LOUD GitHub Wiki
|   Unnamed Tech 3 Support Armored Command Unit | |
|---|---|
| Source: | LOUD | 
| Unit ID: | url0301 | 
| Faction: | Cybran | 
| Tech level: |  3 | 
| Health: |  21600 (+25/s) | 
| Armour: | Normal | 
| Population cost: |  -3 | 
| Energy cost: |  123000 | 
| Mass cost: |  9600 | 
| Build time: | 38400 (Details) | 
| Build rate: |  60 | 
| Energy production: |  200/s | 
| Mass production: |  2/s | 
| Energy storage: |  3000 | 
| Mass storage: |  200 | 
| Vision radius: | 32 (0.64 km) | 
| Water vision radius: | 20 (400 m) | 
| Omni radius: | 12 (240 m) | 
| Flags: | Cloak Radar stealth Sonar stealth | 
| Motion type: | RULEUMT_Amphibious | 
| Movement speed: | 2.2 (44 m/s) | 
| Transport class: |  Medium | 
| Weapons: | 3 (Details) | 
| Wreckage: |  6480  864  11070 | 
This unnamed unit is a Cybran seabed amphibious unit included in LOUD. It is classified as a tech 3 support armored command unit unit. The build description for this unit is:
A multi-purpose construction, repair, capture and reclamation unit with superior build power and access to Experimental blueprints.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Engineering
- โ Enhancements
- โ Weapons
- โ Veteran levels
- Amphibious
- Customizable
- Omni Sensor
Build times and rate include EvenFlow.
- 
 04:00 โ 04:00 โ 513/s โ 513/s โ 40/s โ Built by Tech 3 Quantum Gateway 40/s โ Built by Tech 3 Quantum Gateway
- 
 12:48 โ 12:48 โ 160/s โ 160/s โ 13/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer) 13/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 
 42:40 โ 42:40 โ 48/s โ 48/s โ 4/s โ Built by Drone 4/s โ Built by Drone
The following orders can be issued to the unit:
|  |  |  |  |  |  | 
|  |  |  |  |  | 
The engineering capabilties of this unit consist of the ability to capture, reclaim, and repair. It has the build categories:
- BUILTBYTIER4COMMANDER CYBRAN
- BUILTBYTIER3ENGINEER CYBRAN
Nanite Missile System
| Description: | Adds AA defensive system. | 
| Energy cost: |  30000 | 
| Mass cost: |  1000 | 
| Build time: |  125 seconds | 
| Prerequisite: | None | 
Nano-Repair System
| Description: | Greatly increases the speed at which the SACU repairs itself. | 
| Energy cost: |  112500 | 
| Mass cost: |  2250 | 
| Build time: |  150 seconds | 
| Prerequisite: | None | 
Personal Stealth Generator
| Description: | Hides the SACU from radar. Requires Energy to run. | 
| Energy cost: |  112500 | 
| Mass cost: |  3000 | 
| Build time: |  150 seconds | 
| Prerequisite: | None | 
Personal Cloaking Generator
| Description: | Cloaks the SACU from optical sensors. Can be detected by Omni Sensors. Requires Energy to run. | 
| Energy cost: |  1200000 | 
| Mass cost: |  9000 | 
| Build time: |  300 seconds | 
| Prerequisite: | Personal Stealth Generator | 
EMP Burst
| Description: | EMP burst effectively disables enemy units for a few seconds. | 
| Energy cost: |  90000 | 
| Mass cost: |  2250 | 
| Build time: |  150 seconds | 
| Prerequisite: | None | 
Rapid Fabricator
| Description: | Speeds up all engineering-related functions. | 
| Energy cost: |  75000 | 
| Mass cost: |  2100 | 
| Build time: |  150 seconds | 
| Prerequisite: | None | 
Disintegrator Amplifier
| Description: | Greatly enhances the pulse laser's cohesion, almost doubling its damage output. | 
| Energy cost: |  45000 | 
| Mass cost: |  1000 | 
| Build time: |  84 seconds | 
| Prerequisite: | None | 
Resource Allocation System
| Description: | Increases SACU's resource generation. | 
| Energy cost: |  72000 | 
| Mass cost: |  3675 | 
| Build time: |  149 seconds | 
| Prerequisite: | None | 
Disintegrator Pulse Laser
| Target type: | RULEWTT_Unit | 
| Projectile: | CDFLaserDisintegrator03 | 
| Damage: | 200 (?) | 
| Damage type: | Normal | 
| Max range: | 33 (0.66 km) | 
| Min range: | 1 (20 m) | 
| Firing cycle: | Once every 1.0s (?) | 
| Buffs: | STUN | 
Nanite Missile System
| Target type: | RULEWTT_Unit(Anti-Air) | 
| Projectile: | CAAMissileNanite02 | 
| Damage: | 440 (?) | 
| Damage instances: | 3 projectiles | 
| Damage type: | Normal | 
| Max range: | 60 (1.2 km) | 
| Firing cycle: | Once every 2.0s (?) | 
Death Weapon
| Damage: | 4500 | 
| Damage radius: | 6 (120 m) | 
| Damage type: | Normal | 
| Flags: | Damage friendly | 
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives:  +864 (+7/s) +864 (+7/s)- Vision radius: 1
- Water vision radius: 1
 
- 60 kills gives:  +1728 (+12/s) +1728 (+12/s)- Vision radius: 1
- Water vision radius: 1
 
- 90 kills gives:  +2592 (+18/s) +2592 (+18/s)- Vision radius: 2
- Water vision radius: 2
 
- 120 kills gives:  +3456 (+25/s) +3456 (+25/s)- Vision radius: 2
- Water vision radius: 2
 
- 150 kills gives:  +4320 (+33/s) +4320 (+33/s)- Vision radius: 2
- Water vision radius: 2
 
| Categories : CYBRAN ยท TECH3 ยท MOBILE ยท LAND ยท SUBCOMMANDER ยท ENGINEER | 






























































































