BRMT3AVA - LOUD-Project/Git-LOUD GitHub Wiki
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Experimental Ultra Heavy Assault Beetlebot (Assault/Siege) |
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| Source: | Total Mayhem for LOUD |
| Unit ID: | brmt3ava |
| Faction: | Cybran |
| Tech level: |
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| Health: |
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| Armour: | Experimental |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 285000 (Details) |
| Vision radius: | 44 (0.88 km) |
| Water vision radius: | 28 (0.56 km) |
| Radar radius: | 96 (1.92 km) |
| Omni radius: | 48 (0.96 km) |
| Motion type: | RULEUMT_Amphibious |
| Movement speed: | 2.4 (48 m/s) |
| Weapons: | 12 (Details) |
| Wreckage: |
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"Avalanche Mk.2" is a Cybran seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental ultra heavy assault beetlebot (assault/siege) unit. The build description for this unit is:
The Avalanche is the largest mobile experimental ever constructed. Essentially a factory like the Megalith, it is ponderously slow, but extremely armored and well-gunned. Capable of surviving a direct strike even by tactical nukes.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Anti-Air
- Massive
- Radar
- Omni Sensor
- Tac Missile Barrage
- Massive Energy required for ranged weapons
Build times and rate include EvenFlow.
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1:19:10 โ
600/s โ
27/s โ Built by Tech 3 Support Armored Command Unit
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1:35:00 โ
500/s โ
23/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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5:16:40 โ
150/s โ
7/s โ Built by Drone
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7:55:00 โ
100/s โ
5/s โ Built by Armored Command Unit
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7:55:00 โ
100/s โ
5/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
TopTurret1 (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BRMT3AVAproj |
| Damage: | 2000 (?) |
| Damage radius: | 3 (60 m) |
| Damage type: | Normal |
| Max range: | 92 (1.84 km) |
| Min range: | 16 (320 m) |
| Firing arc: | 360ยฐ, 260ยฐ |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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Ionized Plasma Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BRMT3AVAproj |
| Damage: | 400 (?) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 64 (1.28 km) |
| Firing arc: | 50ยฐ |
| Firing cycle: | Once every 0.5s (?) |
Gauss Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | cybranheavyrocket |
| DPS estimate: | 900 (?) |
| Damage: | 150 (?) |
| Damage radius: | 1.8 (36 m) |
| Damage instances: | 6 projectiles |
| Damage type: | Normal |
| Max range: | 68 (1.36 km) |
| Firing arc: | 60ยฐ |
| Firing cycle: | Once every 1.0s (?) |
| Flags: | Damage friendly |
| Buffs: | STUN |
Microwave Laser (ร4)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 50 (?) |
| Damage instances: | 2 beams 2 beam collisions |
| Damage type: | Normal |
| Max range: | 44 (0.88 km) |
| Firing arc: | 200ยฐ |
| Firing cycle: | Once every 0.5s (?) |
Missile Barrage
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | MGQAIRocket01 |
| Damage: | 600 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage instances: | 6 projectiles |
| Damage type: | Normal |
| Max range: | 100 (2 km) |
| Min range: | 20 (400 m) |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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Nanite Missile System
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | CAAMissileNanite02 |
| Damage: | 220 (?) |
| Damage instances: | 4 projectiles |
| Damage type: | Normal |
| Max range: | 52 (1.04 km) |
| Firing cycle: | Once every 1.0s (?) |
robottalk
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | NullShell |
| Damage: | 0 (?) |
| Damage radius: | 0 |
| Damage type: | Normal |
| Max range: | 120 (2.4 km) |
| Min range: | 0 |
| Firing arc: | 90ยฐ |
| Firing cycle: | Once every 20.0s (?) |
Death Nuke
| Projectile: | CIFEMPFluxWarhead02 |
| Damage: | 15000 (?) |
| Damage radius: | 18 (360 m) |
| Outer damage: | 300 |
| Outer radius: | 30 (0.6 km) |
| Damage type: | Normal |
| Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 100 kills gives:
+7600 (+40/s) - 200 kills gives:
+15200 (+80/s) - 300 kills gives:
+22800 (+120/s) - 400 kills gives:
+30400 (+160/s) - 500 kills gives:
+38000 (+200/s)
| Categories : CYBRAN ยท EXPERIMENTAL ยท MOBILE ยท LAND |