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"Avalanche Mk.2": Experimental Ultra Heavy Assault Beetlebot (Assault/Siege)

Avalanche Mk.2
Experimental Ultra Heavy Assault Beetlebot (Assault/Siege)
Source: Total Mayhem for
LOUD
Unit ID: brmt3ava
Faction: Cybran
Tech level: 4 (Experimental)
Health: 190000 (+40/s)
Armour: Experimental
Population cost: 12
Energy cost: 2850000
Mass cost: 130000
Build time: 285000 (Details)
Vision radius: 44 (0.88 km)
Water vision radius: 28 (0.56 km)
Radar radius: 96 (1.92 km)
Omni radius: 48 (0.96 km)
Motion type: RULEUMT_Amphibious
Movement speed: 2.4 (48 m/s)
Weapons: 12 (Details)
Wreckage: 171000
40950
641250

"Avalanche Mk.2" is a Cybran seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental ultra heavy assault beetlebot (assault/siege) unit. The build description for this unit is:

The Avalanche is the largest mobile experimental ever constructed. Essentially a factory like the Megalith, it is ponderously slow, but extremely armored and well-gunned. Capable of surviving a direct strike even by tactical nukes.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Weapons
  5. โ€“ Veteran levels

Abilities

  • Amphibious
  • Anti-Air
  • Massive
  • Radar
  • Omni Sensor
  • Tac Missile Barrage
  • Massive Energy required for ranged weapons

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Weapons

TopTurret1 (ร—2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT3AVAproj
Damage: 2000 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Max range: 92 (1.84 km)
Min range: 16 (320 m)
Firing arc: 360ยฐ, 260ยฐ
Firing cycle: Once every 1.0s (?)
Firing cost: 15300 (6120/s for 2.5s)
Ionized Plasma Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: BRMT3AVAproj
Damage: 400 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 64 (1.28 km)
Firing arc: 50ยฐ
Firing cycle: Once every 0.5s (?)
Gauss Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: cybranheavyrocket
DPS estimate: 900 (?)
Damage: 150 (?)
Damage radius: 1.8 (36 m)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 68 (1.36 km)
Firing arc: 60ยฐ
Firing cycle: Once every 1.0s (?)
Flags: Damage friendly
Buffs: STUN
Microwave Laser (ร—4)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Damage: 50 (?)
Damage instances: 2 beams
2 beam collisions
Damage type: Normal
Max range: 44 (0.88 km)
Firing arc: 200ยฐ
Firing cycle: Once every 0.5s (?)
Missile Barrage

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: MGQAIRocket01
Damage: 600 (?)
Damage radius: 2.5 (50 m)
Damage instances: 6 projectiles
Damage type: Normal
Max range: 100 (2 km)
Min range: 20 (400 m)
Firing cycle: Once every 1.0s (?)
Firing cost: 5500 (550/s for 10s)
Nanite Missile System

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAMissileNanite02
Damage: 220 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Firing cycle: Once every 1.0s (?)
robottalk

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: NullShell
Damage: 0 (?)
Damage radius: 0
Damage type: Normal
Max range: 120 (2.4 km)
Min range: 0
Firing arc: 90ยฐ
Firing cycle: Once every 20.0s (?)
Death Nuke

Projectile: CIFEMPFluxWarhead02
Damage: 15000 (?)
Damage radius: 18 (360 m)
Outer damage: 300
Outer radius: 30 (0.6 km)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 100 kills gives: +7600 (+40/s)
  2. 200 kills gives: +15200 (+80/s)
  3. 300 kills gives: +22800 (+120/s)
  4. 400 kills gives: +30400 (+160/s)
  5. 500 kills gives: +38000 (+200/s)
Categories : CYBRAN ยท EXPERIMENTAL ยท MOBILE ยท LAND
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