URL0001 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Armored Command Unit |
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Source: | LOUD |
Unit ID: | url0001 |
Faction: | Cybran |
Health: |
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Armour: | Commander |
Energy cost: |
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Mass cost: |
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Build time: | 60000 |
Maintenance cost: |
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Build rate: |
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Energy production: |
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Mass production: |
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Energy storage: |
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Mass storage: |
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Vision radius: | 26 (0.52 km) |
Water vision radius: | 26 (0.52 km) |
Sonar radius: | 60 (1.2 km) |
Omni radius: | 26 (0.52 km) |
Flags: | Cloak Radar stealth Sonar stealth |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 1.7 (34 m/s) |
Transport class: |
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Weapons: | 5 (Details) |
This unnamed unit is a Cybran seabed amphibious unit included in LOUD. It is classified as a armored command unit unit with no defined tech level. This unit has no categories to define common builders, however the build description for it is:
Houses Commander. Combination barracks and command center. Contains all the blueprints necessary to build a basic army from scratch.
Contents
- Amphibious
- Customizable
- Omni Sensor
- Volatile
The following orders can be issued to the unit:
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The engineering capabilties of this unit consist of the ability to capture, reclaim, and repair. It has the build categories:
BUILTBYCOMMANDER CYBRAN
BUILTBYTIER2COMMANDER CYBRAN
BUILTBYTIER3COMMANDER CYBRAN
BUILTBYTIER4COMMANDER CYBRAN
URL0001UPGRADE
Resource Allocation System
Description: | Increases ACU's resource generation. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Personal Stealth Generator
Description: | Hides the ACU from radar. Requires Energy to run. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Personal Cloaking Generator
Description: | Cloaks the ACU from optical sensors and increases maximum health. Can be detected by Omni Sensors. Requires Energy to run. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | Personal Stealth Generator |
Personal Teleporter
Description: | Adds teleporter. Requires considerable Energy to activate.
(Overlay: Miscellaneous) |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Tech 2 Engineering Suite
Description: | Adds the ability to construct T2 units, triples build power and regen, adds 35% to maximum health. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Tech 3 Engineering Suite
Description: | Adds the ability to construct T3 units, triples build power and doubles regen. Health increased by 65% from base value. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | Tech 2 Engineering Suite |
Tech 4 Engineering Suite
Description: | Adds the ability to construct T4 units and increases build power to 15x, regen by 10x and health doubled, from the base values. Movement speed increased by 10% |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | Tech 3 Engineering Suite |
Microwave Accelerator
Description: | Increases main cannon's rate of fire and range. Also increases range of the Molecular Ripper and Overcharge. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Microwave Laser Generator
Description: | ACU can generate a beam laser that sweeps over enemy units. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Nanite Torpedo Launcher
Description: | Equips the ACU with a standard Cybran Nanite torpedo tube and sonar. |
Energy cost: |
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Mass cost: |
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Build time: |
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Prerequisite: | None |
Molecular Ripper Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | CDFCannonMolecular01 |
Damage: | 100 (?) |
Damage type: | Normal |
Max range: | 22 (440 m) |
Min range: | 1 (20 m) |
Firing cycle: | Once every 1.0s (?) |
Overcharge Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | CDFCannonMolecularOvercharge01 |
Damage: | 12000 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 2 beam collisions |
Damage type: | Overcharge |
Max range: | 22 (440 m) |
Firing cycle: | Once every 3.3s (?) |
Firing cost: |
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Death Nuke
Projectile: | CIFEMPFluxWarhead02 |
Damage: | 45000 (?) |
Damage radius: | 30 (0.6 km) |
Outer damage: | 5000 |
Outer radius: | 40 (0.8 km) |
Damage type: | Deathnuke |
Flags: | Damage friendly |
Heavy Microwave Laser
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 800 (?) |
Damage type: | Normal |
Max range: | 22 (440 m) |
Firing cycle: | Continuous beam Once every 0.2s (?) |
Nanite Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | CANTorpedoNanite02 |
Damage: | 250 (?) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 4.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 20 kills gives:
+420 (+15/s)
- 40 kills gives:
+840 (+18/s)
- 60 kills gives:
+1260 (+21/s)
- 80 kills gives:
+1680 (+24/s)
- 100 kills gives:
+2100 (+27/s)
Categories : CYBRAN · MOBILE · LAND · COMMAND · ENGINEER |