BRL0401 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Regenerative Ultra Heavy Siege Mech (Brawler/Siege) |
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Source: | BlackOps Unleashed Units for LOUD |
Unit ID: | brl0401 |
Faction: | Cybran |
Tech level: |
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Health: |
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Armour: | Experimental |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 175000 (Details) |
Vision radius: | 44 (0.88 km) |
Water vision radius: | 20 (400 m) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.4 (48 m/s) |
Weapons: | 11 (Details) |
Wreckage: |
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"Basilisk" is a Cybran seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a regenerative ultra heavy siege mech (brawler/siege) unit. The build description for this unit is:
The ultimate weapon in the Cybran Military, derived from the original Basilisk design. While in assault mode it is armed with an Experimental Electron Accelerator Cannon, a pair of Electron Scrambler Cannons, two Electron Bolters, Nanite swarm missiles and Microwave Nanite Anti-air missiles. In Siege mode it sports the original Plasma cannon and LOA TML system. The AI is still known to occasionally wander off on its own to attack the enemy.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Anti-Air
- Massive
- Tac Missile Barrage
- Siege Mode (Toggle to Transform into Siege Mode)
Build times and rate include EvenFlow.
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48:36 โ
600/s โ
31/s โ Built by Tech 3 Support Armored Command Unit
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58:20 โ
500/s โ
26/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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3:14:26 โ
150/s โ
8/s โ Built by Drone
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4:51:40 โ
100/s โ
5/s โ Built by Armored Command Unit
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4:51:40 โ
100/s โ
5/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
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Head weapon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NullShell |
Damage: | 0.01 (?) |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Firing cycle: | Once every 15.4s (?) |
Head weapon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | NullShell |
Damage: | 0.01 (?) |
Damage type: | Normal |
Max range: | 70 (1.4 km) |
Firing arc: | 60ยฐ |
Firing cycle: | Once every 20.0s (?) |
Heavy Energy Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | ShadowCannon01 |
Damage: | 600 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 4 projectiles |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 2.5s (?) |
Buffs: | STUN |
Super Bolter Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | BassieMainCannon01 |
Damage: | 6500 (?) |
Damage radius: | 0 |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 72 (1.44 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 5.0s (?) |
Super Arty Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | MGQAIPlasmaArty01 |
Damage: | 150 (?) |
Damage radius: | 3 (60 m) |
Damage instances: | 4 DoT pulses |
Damage type: | Normal |
Max range: | 172 (3.44 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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Flags: | Damage friendly |
Heavy Electron Bolter (ร2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | CDFBolter02 |
Damage: | 75 (?) |
Damage type: | Normal |
Max range: | 56 (1.12 km) |
Min range: | 4 (80 m) |
Firing arc: | 180ยฐ |
Firing cycle: | Once every 0.4s (?) |
Heavy Missile Barrage
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | MGQAIRocket01 |
Damage: | 600 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 10 projectiles |
Damage type: | Normal |
Max range: | 92 (1.84 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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Loa Tactical Missile
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | CIFMissileTactical01 |
Damage: | 400 (?) |
Damage radius: | 1.5 (30 m) |
Damage instances: | 20 projectiles |
Damage type: | Normal |
Max range: | 172 (3.44 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 1.0s (?) |
Firing cost: |
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Heavy Las Missile 1
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | BasAAMissile01 |
Damage: | 100 (?) |
Damage radius: | 0 |
Damage instances: | 6 projectiles 5 DoT pulses |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Firing cycle: | Once every 1.7s (?) |
Death Nuke
Target type: | Untargeted |
Projectile: | BasiliskNuke01 |
Damage: | 15000 (?) |
Damage radius: | 15 (300 m) |
Outer damage: | 250 |
Outer radius: | 20 (400 m) |
Damage type: | Normal |
Max range: | 1 (20 m) |
Firing cycle: | Once every 1.0s (?) |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 60 kills gives:
+3000 (+100/s)
- 120 kills gives:
+6000 (+200/s)
- 180 kills gives:
+9000 (+300/s)
- 240 kills gives:
+12000 (+400/s)
- 300 kills gives:
+15000 (+500/s)
Categories : CYBRAN ยท EXPERIMENTAL ยท MOBILE ยท LAND |