BRS0402 - LOUD-Project/Git-LOUD GitHub Wiki
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Experimental Battleship (Battleship/Bombardment) |
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| Source: | BlackOps Unleashed Units for LOUD |
| Unit ID: | brs0402 |
| Faction: | Cybran |
| Tech level: |
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| Health: |
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| Armour: | Normal |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 71500 (Details) |
| Vision radius: | 44 (0.88 km) |
| Water vision radius: | 24 (480 m) |
| Radar radius: | 132 (2.64 km) |
| Sonar radius: | 60 (1.2 km) |
| Motion type: | RULEUMT_Water |
| Movement speed: | 3.6 (72 m/s) |
| Weapons: | 17 (Details) |
"SeaDragon MKII" is a Cybran naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship/bombardment) unit. The build description for this unit is:
The pride of the Cybran Navy, the SeaDragon is armed with 2 X-Cannons, several deck cannons, AA, and torpedoes; enemies shake in fear at the sight of this vessel. Also able to repair and refuel aircraft in the field.
Contents
- Hailfire Tactical Missile Launcher
- 2 Primary X-Proton Cannon
- 6 Secondary Light Proton Cannon
- Anti-Air
- Radar
- Sonar
- Torpedoes
- Tactical Missile Defense
Build times and rate include EvenFlow.
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19:51 ‒
600/s ‒
38/s — Built by Tech 3 Support Armored Command Unit
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23:50 ‒
500/s ‒
32/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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1:19:26 ‒
150/s ‒
9/s — Built by Drone
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1:59:10 ‒
100/s ‒
6/s — Built by Armored Command Unit
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1:59:10 ‒
100/s ‒
6/s — Built by Armored Command Unit
The following orders can be issued to the unit:
This unit has 2 docking slots consisting of 2 small attach points, 2 medium attach points, and 2 large attach points. Using an attach point costs a number of docking slots. Specifically 1 for small, 1 for medium, and 1 for large.
Loa Tactical Missile
| Target type: |
RULEWTT_Unit(Anti-Ship, Seabed, & Land) |
| Projectile: | CIFMissileTactical02 |
| Damage: | 500 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage instances: | 9 projectiles |
| Damage type: | Normal |
| Max range: | 180 (3.6 km) |
| Min range: | 48 (0.96 km) |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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| Flags: | Damage friendly |
Y Cannon (×2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | XCannon01 |
| Damage: | 1400 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage type: | Normal |
| Max range: | 140 (2.8 km) |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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| Flags: | Damage friendly |
| Buffs: |
STUNSTUNSTUN
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Proton Cannon (×6)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | CDFProtonCannon01 |
| Damage: | 40 (?) |
| Damage radius: | 0 |
| Damage type: | Normal |
| Max range: | 88 (1.76 km) |
| Firing arc: | 290°, 290°, 300°, 300°, 340°, 340° |
| Firing cycle: | Once every 0.5s (?) |
Nanite Torpedo
| Target type: |
RULEWTT_Unit(Anti-Naval) |
| Projectile: | CANTorpedoNanite02 |
| Damage: | 200 (?) |
| Damage instances: | 12 projectiles |
| Damage type: | Normal |
| Max range: | 44 (0.88 km) |
| Firing cycle: | Once every 0.5s (?) |
Zapper Anti Missile
| Target type: |
RULEWTT_Projectile(Anti-tactical) |
| Damage: | 2 (?) |
| Damage instances: | 1 beam collisions |
| Damage type: | Normal |
| Max range: | 30 (0.6 km) |
| Firing cycle: | Once every 1.0s (?) |
Heavy Microwave Laser (×5)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Damage: | 35 (?) |
| Damage instances: | 4 beam collisions |
| Damage type: | ShieldMult1.2 |
| Max range: | 44 (0.88 km) |
| Firing arc: | 360°, 360°, 720°, 720°, 260° |
| Firing cycle: | Once every 1.0s (?) |
Heavy Microwave Laser
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Damage: | 35 (?) |
| Damage radius: | 0 |
| Damage instances: | 4 beam collisions |
| Damage type: | ShieldMult1.2 |
| Max range: | 44 (0.88 km) |
| Firing cycle: | Once every 1.0s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:
+2720 (+14/s) - 64 kills gives:
+5440 (+28/s) - 96 kills gives:
+8160 (+42/s) - 128 kills gives:
+10880 (+56/s) - 160 kills gives:
+13600 (+70/s)
| Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL |