BRS0402 - LOUD-Project/Git-LOUD GitHub Wiki

"SeaDragon MKII": Experimental Battleship (Battleship/Bombardment)

SeaDragon MKII
Experimental Battleship (Battleship/Bombardment)
Source: BlackOps Unleashed
Units for LOUD
Unit ID: brs0402
Faction: Cybran
Tech level: 4 (Experimental)
Health: 68000 (+28/s)
Armour: Normal
Population cost: 15
Energy cost: 715000
Mass cost: 45250
Build time: 71500 (Details)
Vision radius: 44 (0.88 km)
Water vision radius: 24 (480 m)
Radar radius: 132 (2.64 km)
Sonar radius: 60 (1.2 km)
Motion type: RULEUMT_Water
Movement speed: 3.6 (72 m/s)
Weapons: 17 (Details)

"SeaDragon MKII" is a Cybran naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship/bombardment) unit. The build description for this unit is:

The pride of the Cybran Navy, the SeaDragon is armed with 2 X-Cannons, several deck cannons, AA, and torpedoes; enemies shake in fear at the sight of this vessel. Also able to repair and refuel aircraft in the field.
Contents
  1. – Abilities
  2. – Construction
  3. – Order capabilities
  4. – Transport capacity
  5. – Weapons
  6. – Veteran levels

Abilities

  • Hailfire Tactical Missile Launcher
  • 2 Primary X-Proton Cannon
  • 6 Secondary Light Proton Cannon
  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes
  • Tactical Missile Defense

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Transport capacity

This unit has 2 docking slots consisting of 2 small attach points, 2 medium attach points, and 2 large attach points. Using an attach point costs a number of docking slots. Specifically 1 for small, 1 for medium, and 1 for large.

Weapons

Loa Tactical Missile

Target type: RULEWTT_Unit
(Anti-Ship, Seabed, & Land)
Projectile: CIFMissileTactical02
Damage: 500 (?)
Damage radius: 2.5 (50 m)
Damage instances: 9 projectiles
Damage type: Normal
Max range: 180 (3.6 km)
Min range: 48 (0.96 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 3600 (360/s for 10s)
Flags: Damage friendly
Y Cannon (×2)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: XCannon01
Damage: 1400 (?)
Damage radius: 2.5 (50 m)
Damage type: Normal
Max range: 140 (2.8 km)
Firing cycle: Once every 1.0s (?)
Firing cost: 2850 (1425/s for 2s)
Flags: Damage friendly
Buffs: STUN
STUN
STUN
Proton Cannon (×6)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFProtonCannon01
Damage: 40 (?)
Damage radius: 0
Damage type: Normal
Max range: 88 (1.76 km)
Firing arc: 290°, 290°, 300°, 300°, 340°, 340°
Firing cycle: Once every 0.5s (?)
Nanite Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: CANTorpedoNanite02
Damage: 200 (?)
Damage instances: 12 projectiles
Damage type: Normal
Max range: 44 (0.88 km)
Firing cycle: Once every 0.5s (?)
Zapper Anti Missile

Target type: RULEWTT_Projectile
(Anti-tactical)
Damage: 2 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 30 (0.6 km)
Firing cycle: Once every 1.0s (?)
Heavy Microwave Laser (×5)

Note: Stats are per instance of the weapon.
Target type: RULEWTT_Unit
(Anti-Air)
Damage: 35 (?)
Damage instances: 4 beam collisions
Damage type: ShieldMult1.2
Max range: 44 (0.88 km)
Firing arc: 360°, 360°, 720°, 720°, 260°
Firing cycle: Once every 1.0s (?)
Heavy Microwave Laser

Target type: RULEWTT_Unit
(Anti-Air)
Damage: 35 (?)
Damage radius: 0
Damage instances: 4 beam collisions
Damage type: ShieldMult1.2
Max range: 44 (0.88 km)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 32 kills gives: +2720 (+14/s)
  2. 64 kills gives: +5440 (+28/s)
  3. 96 kills gives: +8160 (+42/s)
  4. 128 kills gives: +10880 (+56/s)
  5. 160 kills gives: +13600 (+70/s)
Categories : CYBRAN · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL
⚠️ **GitHub.com Fallback** ⚠️