UEL0301 - LOUD-Project/Git-LOUD GitHub Wiki

Tech 3 Support Armored Command Unit

Unnamed
Tech 3 Support Armored Command Unit
Source: LOUD
Unit ID: uel0301
Faction: UEF
Tech level: 3
Health: 24000 (+22/s)
Armour: Normal
Population cost: -3
Energy cost: 123000
Mass cost: 9600
Build time: 38400 (Details)
Build rate: 60
Energy production: 200/s
Mass production: 2/s
Energy storage: 3000
Mass storage: 200
Vision radius: 32 (0.64 km)
Water vision radius: 20 (400 m)
Omni radius: 12 (240 m)
Jammer blips (radii): 10 (26โ€’26)
Motion type: RULEUMT_Amphibious
Movement speed: 2.1 (42 m/s)
Transport class: Medium
Weapons: 2 (Details)
Wreckage: 7200
864
11070

This unnamed unit is a UEF seabed amphibious unit included in LOUD. It is classified as a tech 3 support armored command unit unit. The build description for this unit is:

A multi-purpose construction, repair, capture and reclamation unit with superior build power and access to Experimental blueprints.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Engineering
  5. โ€“ Enhancements
  6. โ€“ Weapons
  7. โ€“ Veteran levels

Abilities

  • Amphibious
  • Customizable
  • Omni Sensor

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

The engineering capabilties of this unit consist of the ability to capture, reclaim, and repair. It has the build categories:

  • BUILTBYTIER4COMMANDER UEF
  • BUILTBYTIER3ENGINEER UEF
These build categories allow it to build the following units:

Enhancements

Back

C-D2 Engineering Drone

Description: Engineering Drone acts as a secondary Engineer. Assists the SACU where applicable.
Energy cost: 2400
Mass cost: 120
Build time: 40 seconds
Prerequisite: None
Radar Jammer

Description: Radar Jammer creates false radar images. Countered by Omni sensors.
Energy cost: 31250
Mass cost: 1000
Build time: 125 seconds
Prerequisite: None
Personal Shield Generator

Description: Creates a protective shield around the SACU. Requires Energy to run.
Energy cost: 93750
Mass cost: 2000
Build time: 125 seconds
Prerequisite: None
Shield Generator Field

Description: Expands the radius of the SACU's personal shield. Requires Energy to run.
Energy cost: 210000
Mass cost: 3000
Build time: 150 seconds
Prerequisite: Personal Shield Generator

Left Arm

Energy Accelerator

Description: Rapidly cools any weapon mounted onto the SACU. Increases rate of fire.
Energy cost: 45000
Mass cost: 1000
Build time: 84 seconds
Prerequisite: None
Enhanced Sensor System

Description: Greatly expands the range of the standard onboard SACU sensor systems.
Energy cost: 20000
Mass cost: 1000
Build time: 84 seconds
Prerequisite: None

Right Arm

Heavy Plasma Refractor

Description: Equips the standard SACU Heavy plasma cannon with area-of-effect damage.
Energy cost: 60000
Mass cost: 1500
Build time: 100 seconds
Prerequisite: None
Resource Allocation System

Description: Increases SACU's resource generation.
Energy cost: 72000
Mass cost: 3675
Build time: 149 seconds
Prerequisite: None

Weapons

Heavy Plasma Cannon

Target type: RULEWTT_Unit
Projectile: TDFPlasmaHeavy03
Damage: 100 (?)
Damage radius: 0
Damage type: Normal
Max range: 33 (0.66 km)
Min range: 1 (20 m)
Firing cycle: Once every 0.5s (?)
Death Weapon

Damage: 4500
Damage radius: 6 (120 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 30 kills gives: +960 (+5/s)
    • Vision radius: 1
    • Water vision radius: 1
  2. 60 kills gives: +1920 (+10/s)
    • Vision radius: 1
    • Water vision radius: 1
  3. 90 kills gives: +2880 (+15/s)
    • Vision radius: 2
    • Water vision radius: 2
  4. 120 kills gives: +3840 (+20/s)
    • Vision radius: 2
    • Water vision radius: 2
  5. 150 kills gives: +4800 (+25/s)
    • Vision radius: 2
    • Water vision radius: 2
Categories : UEF ยท TECH3 ยท MOBILE ยท LAND ยท SUBCOMMANDER ยท ENGINEER
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