BES0402 - LOUD-Project/Git-LOUD GitHub Wiki
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Experimental Battleship (Battleship) |
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| Source: | BlackOps Unleashed Units for LOUD |
| Unit ID: | bes0402 |
| Faction: | UEF |
| Tech level: |
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| Health: |
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| Armour: | Normal |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 65000 (Details) |
| Vision radius: | 40 (0.8 km) |
| Water vision radius: | 24 (480 m) |
| Radar radius: | 144 (2.88 km) |
| Motion type: | RULEUMT_Water |
| Movement speed: | 3.3 (66 m/s) |
| Weapons: | 19 (Details) |
"Conquest Class" is a UEF naval unit included in BlackOps Unleashed Units for LOUD. It is classified as a experimental battleship (battleship) unit. The build description for this unit is:
The Conquest Class carries three X-Cannons which fires shells filled with concentrated anti-matter; it also carries 8 long ranged cannons and 8 flak guns. Capable of providing superb shore bombardment and adequate air defense.
Contents
- 3 Primary Z Cannons
- 8 Secondary Gauss Weapons
- Anti-Air
- Radar
Build times and rate include EvenFlow.
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18:03 ‒
600/s ‒
46/s — Built by Tech 3 Support Armored Command Unit
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21:40 ‒
500/s ‒
38/s — Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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1:12:13 ‒
150/s ‒
11/s — Built by Drone
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1:48:20 ‒
100/s ‒
8/s — Built by Armored Command Unit
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1:48:20 ‒
100/s ‒
8/s — Built by Armored Command Unit
The following orders can be issued to the unit:
ZCannon (×3)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | ZCannon01 |
| Damage: | 3000 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage type: | Normal |
| Max range: | 140 (2.8 km) |
| Min range: | 25 (0.5 km) |
| Firing arc: | 280° |
| Firing cycle: | Once every 2.0s (?) |
| Firing cost: |
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Gauss Cannon (×8)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | TDFGauss03 |
| Damage: | 300 (?) |
| Damage radius: | 1.2 (24 m) |
| Damage type: | Normal |
| Max range: | 88 (1.76 km) |
| Firing arc: | 480°, 270°, 270°, 270°, 270°, 270°, 270°, 270° |
| Firing cycle: | Once every 2.0s (?) |
Fragmentation Flak (×8)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Air) |
| Projectile: | TAALightFragmentationShell01 |
| Damage: | 40 (?) |
| Damage radius: | 2 (40 m) |
| Damage instances: | 2 projectiles |
| Damage type: | ShieldMult1.2 |
| Max range: | 40 (0.8 km) |
| Firing arc: | 290°, 280°, 240°, 250°, 290°, 280°, 240°, 250° |
| Firing cycle: | Once every 0.8s (?) |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 32 kills gives:
+3300 (+11/s) - 64 kills gives:
+6600 (+22/s) - 96 kills gives:
+9900 (+33/s) - 128 kills gives:
+13200 (+44/s) - 160 kills gives:
+16500 (+55/s)
| Categories : UEF · EXPERIMENTAL · MOBILE · DIRECTFIRE · NAVAL |