BRNT3SHBM - LOUD-Project/Git-LOUD GitHub Wiki
|   Mayhem Experimental Heavy Battle Mech (Brawler) | |
|---|---|
| Source: | Total Mayhem for LOUD | 
| Unit ID: | brnt3shbm | 
| Faction: | UEF | 
| Tech level: |  4 (Experimental) | 
| Health: |  117500 (+40/s) | 
| Armour: | Experimental | 
| Population cost: |  10 | 
| Energy cost: |  1250000 | 
| Mass cost: |  46000 | 
| Build time: | 125001 (Details) | 
| Vision radius: | 44 (0.88 km) | 
| Water vision radius: | 24 (480 m) | 
| Radar radius: | 96 (1.92 km) | 
| Sonar radius: | 60 (1.2 km) | 
| Omni radius: | 48 (0.96 km) | 
| Motion type: | RULEUMT_Amphibious | 
| Movement speed: | 2.5 (50 m/s) | 
| Weapons: | 11 (Details) | 
| Wreckage: |  105750  12420  337500 | 
"Mayhem" is a UEF seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental heavy battle mech (brawler) unit.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Anti-Air
- Omni Sensor
- Radar
- Sonar
- Submersible
- Torpedoes
- Tac Missile Barrage
- Rocket Barrage
Build times and rate include EvenFlow.
- 
 34:43 โ 34:43 โ 600/s โ 600/s โ 22/s โ Built by Tech 3 Support Armored Command Unit 22/s โ Built by Tech 3 Support Armored Command Unit
- 
 41:40 โ 41:40 โ 500/s โ 500/s โ 18/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer) 18/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
- 
 2:18:53 โ 2:18:53 โ 150/s โ 150/s โ 6/s โ Built by Drone 6/s โ Built by Drone
- 
 3:28:20 โ 3:28:20 โ 100/s โ 100/s โ 4/s โ Built by Armored Command Unit 4/s โ Built by Armored Command Unit
- 
 3:28:20 โ 3:28:20 โ 100/s โ 100/s โ 4/s โ Built by Armored Command Unit 4/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
|  |  |  |  |  |  | 
Goliath Missiles (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | TIFMissileCruise05 | 
| Damage: | 1000 (?) | 
| Damage radius: | 2.5 (50 m) | 
| Damage instances: | 4 projectiles | 
| Damage type: | Normal | 
| Max range: | 132 (2.64 km) | 
| Min range: | 15 (300 m) | 
| Firing arc: | 52ยฐ | 
| Firing cycle: | Once every 8.3s (?) | 
| Flags: | Damage friendly | 
Gauss Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | BRNT3WKproj | 
| Damage: | 800 (?) | 
| Damage radius: | 1.2 (24 m) | 
| Damage instances: | 8 projectiles | 
| Damage type: | Normal | 
| Max range: | 65 (1.3 km) | 
| Min range: | 10 (200 m) | 
| Firing cycle: | Once every 2.0s (?) | 
| Buffs: | STUNSTUNSTUN | 
Body Rocket (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | BRNT3BTRLproj | 
| Damage: | 100 (?) | 
| Damage radius: | 1.6 (32 m) | 
| Damage instances: | 8 projectiles | 
| Damage type: | Normal | 
| Max range: | 85 (1.7 km) | 
| Min range: | 15 (300 m) | 
| Firing arc: | 28ยฐ | 
| Firing cycle: | Once every 10.0s (?) | 
SAM Launcher
| Target type: | RULEWTT_Unit(Anti-Air) | 
| Projectile: | TAAMissileFlayer02 | 
| Damage: | 220 (?) | 
| Damage instances: | 2 projectiles | 
| Damage type: | Normal | 
| Max range: | 55 (1.1 km) | 
| Firing cycle: | Once every 0.5s (?) | 
Torpedoes
| Target type: | RULEWTT_Unit(Anti-Naval) | 
| Projectile: | TANAnglerTorpedo01 | 
| Damage: | 200 (?) | 
| Damage instances: | 8 projectiles | 
| Damage type: | Normal | 
| Max range: | 44 (0.88 km) | 
| Firing cycle: | Once every 1.0s (?) | 
Gauss Cannon (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: | RULEWTT_Unit(Anti-Surface, Low-Altidude Anti-Air) | 
| Projectile: | TDFRiot02 | 
| Damage: | 20 (?) | 
| Damage instances: | 8 projectiles | 
| Damage type: | Normal | 
| Max range: | 35 (0.7 km) | 
| Firing arc: | 16ยฐ | 
| Firing cycle: | Once every 1.0s (?) | 
Gauss Cannon
| Target type: | RULEWTT_Unit(Anti-Surface) | 
| Projectile: | NullShell | 
| Damage: | 0 (?) | 
| Damage radius: | 0 | 
| Damage type: | Normal | 
| Max range: | 132 (2.64 km) | 
| Min range: | 0 | 
| Firing arc: | 90ยฐ | 
| Firing cycle: | Once every 20.0s (?) | 
Death Nuke
| Projectile: | SCUDeath01 | 
| Damage: | 5000 (?) | 
| Damage radius: | 8 (160 m) | 
| Damage type: | Normal | 
| Flags: | Damage friendly | 
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 75 kills gives:  +4700 (+20/s) +4700 (+20/s)
- 150 kills gives:  +9400 (+40/s) +9400 (+40/s)
- 225 kills gives:  +14100 (+60/s) +14100 (+60/s)
- 300 kills gives:  +18800 (+80/s) +18800 (+80/s)
- 375 kills gives:  +23500 (+100/s) +23500 (+100/s)
| Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |