UES0401 - LOUD-Project/Git-LOUD GitHub Wiki

"Atlantis": Experimental Aircraft Carrier (Support)

Atlantis
Experimental Aircraft Carrier (Support)
Source: LOUD
Unit ID: ues0401
Faction: UEF
Tech level: 4 (Experimental)
Health: 33550 (+24/s)
Armour: Normal
Population cost: 10
Energy cost: 345000
Mass cost: 24750
Build time: 34500 (Details)
Build rate: 200
Vision radius: 44 (0.88 km)
Water vision radius: 48 (0.96 km)
Radar radius: 144 (2.88 km)
Sonar radius: 80 (1.6 km)
Omni radius: 32 (0.64 km)
Flags: Radar stealth
Sonar stealth
Motion type: RULEUMT_SurfacingSub
Movement speed: 4.0 (80 m/s)
Weapons: 2 (Details)

"Atlantis" is a UEF submarine unit included in LOUD. It is classified as a experimental aircraft carrier (support) unit. The build description for this unit is:

Submersible aircraft carrier. Can build, repair and carry aircraft. Armed with torpedo launchers and AA weapons. Carries up to 100 aircraft of any hook size.
Contents
  1. โ€“ Abilities
  2. โ€“ Construction
  3. โ€“ Order capabilities
  4. โ€“ Engineering
  5. โ€“ Transport capacity
  6. โ€“ Weapons
  7. โ€“ Veteran levels

Abilities

  • Anti-Air
  • Air Staging
  • Carrier
  • Factory
  • Omni Sensor
  • Personal Stealth
  • Radar
  • Sonar
  • Submersible
  • Torpedoes

Construction

Build times and rate include EvenFlow.

Order capabilities

The following orders can be issued to the unit:

Engineering

It has the build categories:

  • BUILTBYTIER2FACTORY UEF MOBILE AIR
  • BUILTBYTIER3FACTORY UEF MOBILE AIR
These build categories allow it to build the following units:

Transport capacity

This unit has 8 small attach points.

Weapons

LR Angler Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: TANAnglerTorpedo01
Damage: 350 (?)
Damage radius: 2 (40 m)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 64 (1.28 km)
Firing cycle: Once every 1.0s (?)
Buffs: STUN
Flayer SAM Launcher

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: TAAMissileFlayer01
Damage: 440 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 52 (1.04 km)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 20 kills gives: +1342 (+12/s)
  2. 40 kills gives: +2684 (+24/s)
  3. 60 kills gives: +4026 (+36/s)
  4. 80 kills gives: +5368 (+48/s)
  5. 100 kills gives: +6710 (+60/s)
Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท NAVAL ยท AIRSTAGINGPLATFORM ยท FACTORY
โš ๏ธ **GitHub.com Fallback** โš ๏ธ