UEL0402 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Experimental Light Assault Mech (Assault) |
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Source: | 4th Dimension Units for LOUD |
Unit ID: | uel0402 |
Faction: | UEF |
Tech level: |
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Health: |
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Armour: | Experimental |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 35000 (Details) |
Vision radius: | 32 (0.64 km) |
Water vision radius: | 24 (480 m) |
Sonar radius: | 48 (0.96 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 3.4 (68 m/s) |
Weapons: | 8 (Details) |
Wreckage: |
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"Rampage" is a UEF seabed amphibious unit included in 4th Dimension Units for LOUD. It is classified as a experimental light assault mech (assault) unit. The build description for this unit is:
A showpiece of UEF technology, the Rampage brings a lot of firepower to the battlefield for its size -- warnings have been issued about its volatility.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Volatile
- Sonar
- Torpedoes
- Mortar Barrage
- Ravager AutoCannons
Build times and rate include EvenFlow.
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09:43 โ
600/s โ
24/s โ Built by Tech 3 Support Armored Command Unit
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11:40 โ
500/s โ
20/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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38:53 โ
150/s โ
6/s โ Built by Drone
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58:20 โ
100/s โ
4/s โ Built by Armored Command Unit
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58:20 โ
100/s โ
4/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
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Heavy Fragmentation Grenade Launcher
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFFragmentationGrenade01 |
Damage: | 65 (?) |
Damage radius: | 2 (40 m) |
Damage instances: | 30 projectiles |
Damage type: | Normal |
Max range: | 55 (1.1 km) |
Firing arc: | 250ยฐ |
Firing cycle: | Once every 10.0s (?) |
Ravager Cannon (ร2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TDFHeavyPlasmaGatlingCannon01 |
Damage: | 100 (?) |
Damage instances: | 30 projectiles |
Damage type: | Normal |
Max range: | 42 (0.84 km) |
Min range: | 8 (160 m) |
Firing arc: | 116ยฐ |
Firing cycle: | Once every 1.0s (?) |
Over Charge Cannon (ร2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | Over_Charge |
Damage: | 500 (?) |
Damage to shields: | 2000 |
Damage radius: | 1.0 (20 m) |
Damage type: | Force |
Max range: | 42 (0.84 km) |
Min range: | 8 (160 m) |
Firing arc: | 116ยฐ |
Firing cycle: | Once every 1.7s (?) |
Buffs: | STUN |
Nose Turret
Target type: |
RULEWTT_Unit (Anti-Surface, Low-Altidude Anti-Air) |
Projectile: | TDFGauss01 |
Damage: | 50 (?) |
Damage type: | Normal |
Max range: | 34 (0.68 km) |
Min range: | 4 (80 m) |
Firing arc: | 100ยฐ |
Firing cycle: | Once every 0.3s (?) |
Angler Torpedo
Target type: |
RULEWTT_Unit (Anti-Naval) |
Projectile: | TANAnglerTorpedo01 |
Damage: | 200 (?) |
Damage instances: | 6 projectiles |
Damage type: | Normal |
Max range: | 40 (0.8 km) |
Firing cycle: | Once every 1.0s (?) |
Collossus Death
Damage: | 4500 |
Damage radius: | 5 (100 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives:
+1460 (+10/s)
- 50 kills gives:
+2920 (+20/s)
- 75 kills gives:
+4380 (+30/s)
- 100 kills gives:
+5840 (+40/s)
- 125 kills gives:
+7300 (+50/s)
Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |