BRNT3BLASP - LOUD-Project/Git-LOUD GitHub Wiki
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Experimental Medium Assault Mech (Assault) |
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| Source: | Total Mayhem for LOUD |
| Unit ID: | brnt3blasp |
| Faction: | UEF |
| Tech level: |
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| Health: |
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| Armour: | Experimental |
| Population cost: |
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| Energy cost: |
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| Mass cost: |
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| Build time: | 41100 (Details) |
| Vision radius: | 36 (0.72 km) |
| Water vision radius: | 16 (320 m) |
| Motion type: | RULEUMT_Amphibious |
| Movement speed: | 3.0 (60 m/s) |
| Weapons: | 8 (Details) |
| Wreckage: |
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"Blood Asp" is a UEF seabed amphibious unit included in Total Mayhem for LOUD. It is classified as a experimental medium assault mech (assault) unit.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Shoulder Rifles, Arm Lasers
- Rocket Barrage
- Dual Role Riot Guns
Build times and rate include EvenFlow.
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11:25 โ
600/s โ
32/s โ Built by Tech 3 Support Armored Command Unit
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13:42 โ
500/s โ
26/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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45:40 โ
150/s โ
8/s โ Built by Drone
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1:08:30 โ
100/s โ
5/s โ Built by Armored Command Unit
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1:08:30 โ
100/s โ
5/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
Gauss Rifle
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BRNT3BLASPproj |
| Damage: | 500 (?) |
| Damage radius: | 1.5 (30 m) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 50 (1 km) |
| Min range: | 10 (200 m) |
| Firing cycle: | Once every 2.0s (?) |
| Buffs: |
STUNSTUN
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Gauss Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BRNT3BLASPproj |
| DPS estimate: | 500 (?) |
| Damage: | 500 (?) |
| Damage radius: | 1.5 (30 m) |
| Damage instances: | 2 projectiles |
| Damage type: | Normal |
| Max range: | 50 (1 km) |
| Min range: | 10 (200 m) |
| Firing cycle: | Once every 2.0s (?) |
| Buffs: |
STUNSTUNSTUN
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Laser (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Damage: | 150 (?) |
| Damage radius: | 0 |
| Damage instances: | 2 beams 10 beam collisions |
| Damage type: | Normal |
| Max range: | 50 (1 km) |
| Min range: | 10 (200 m) |
| Firing arc: | 110ยฐ |
| Firing cycle: | Once every 1.0s (?) |
| Firing cost: |
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Gauss Cannon (ร2)
| Note: Stats are per instance of the weapon. | |
| Target type: |
RULEWTT_Unit(Anti-Surface, Low-Altidude Anti-Air) |
| Projectile: | TDFRiot02 |
| Damage: | 30 (?) |
| Damage instances: | 8 projectiles |
| Damage type: | Normal |
| Max range: | 35 (0.7 km) |
| Firing arc: | 36ยฐ |
| Firing cycle: | Once every 1.0s (?) |
Gauss Cannon
| Target type: |
RULEWTT_Unit(Anti-Surface) |
| Projectile: | BRNT3BTRLproj |
| Damage: | 200 (?) |
| Damage radius: | 2.5 (50 m) |
| Damage instances: | 10 projectiles 2 DoT pulses |
| Damage type: | Normal |
| Max range: | 60 (1.2 km) |
| Firing arc: | 80ยฐ |
| Firing cycle: | Once every 10.0s (?) |
Death Weapon
| Damage: | 3000 |
| Damage radius: | 6 (120 m) |
| Damage type: | Normal |
| Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 25 kills gives:
+2380 (+7/s) - 50 kills gives:
+4760 (+14/s) - 75 kills gives:
+7140 (+21/s) - 100 kills gives:
+9520 (+28/s) - 125 kills gives:
+11900 (+35/s)
| Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |