SEB2401 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Experimental Point Defence |
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Source: | BrewLAN for LOUD |
Unit ID: | seb2401 |
Faction: | UEF |
Tech level: |
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Health: |
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Armour: | Structure |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 17500 (Details) |
Energy storage: |
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Vision radius: | 36 (0.72 km) |
Water vision radius: | 10 (200 m) |
Motion type: | RULEUMT_None |
Buildable layers: | Land |
Weapons: | 2 (Details) |
Wreckage: |
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"Excalibur" is a UEF structure unit included in BrewLAN for LOUD. It is classified as a experimental point defence unit. The build description for this unit is:
Experimental defensive building. Consumes large amounts of power with each shot.
Contents
- โ Abilities
- โ Adjacency
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Volatile
This unit counts as SIZE16
for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 16 structures the size of a standard tech 1 power generator, however it is actually smaller; meaning it receives 50.0% weaker buffs than a standard structure of the same skirt size.
Build times and rate include EvenFlow.
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04:51 โ
600/s โ
49/s โ Built by Tech 3 Support Armored Command Unit
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05:50 โ
500/s โ
41/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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19:26 โ
150/s โ
12/s โ Built by Drone
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29:10 โ
100/s โ
8/s โ Built by Armored Command Unit
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29:10 โ
100/s โ
8/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
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Maelstrom Cannon
Target type: |
RULEWTT_Unit (Anti-Ship, Seabed, & Land) |
Projectile: | TDFRailGun |
Damage: | 5000 (?) |
Damage radius: | 0 |
Damage type: | Railgun |
Max range: | 128 (2.56 km) |
Min range: | 12 (240 m) |
Firing cycle: | Once every 0.2s (?) |
Firing cost: |
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Death Weapon
Damage: | 2400 |
Damage radius: | 8 (160 m) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 30 kills gives:
+660 (+12/s)
- Vision radius: 2
- 60 kills gives:
+1320 (+24/s)
- Vision radius: 3
- 90 kills gives:
+1980 (+36/s)
- Vision radius: 3
- 120 kills gives:
+2640 (+48/s)
- Vision radius: 4
- 150 kills gives:
+3300 (+60/s)
- Vision radius: 5
Categories : UEF ยท EXPERIMENTAL ยท DIRECTFIRE ยท STRUCTURE |