BEL0402 - LOUD-Project/Git-LOUD GitHub Wiki
![]() ![]() Ultra Heavy Assault Bot (Brawler) |
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Source: | BlackOps Unleashed Units for LOUD |
Unit ID: | bel0402 |
Faction: | UEF |
Tech level: |
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Health: |
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Armour: | Experimental |
Population cost: |
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Energy cost: |
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Mass cost: |
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Build time: | 118000 (Details) |
Vision radius: | 40 (0.8 km) |
Water vision radius: | 24 (480 m) |
Radar radius: | 96 (1.92 km) |
Motion type: | RULEUMT_Amphibious |
Movement speed: | 2.8 (56 m/s) |
Weapons: | 7 (Details) |
Wreckage: |
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"Goliath" is a UEF seabed amphibious unit included in BlackOps Unleashed Units for LOUD. It is classified as a ultra heavy assault bot (brawler) unit. The build description for this unit is:
UEF designers revamped the original Goliath design; the new Goliath features Incinerator Flamethrowers, the "Mega Beam Cannon", tracking tactical missiles, TMD, and air defense drones.
Contents
- โ Abilities
- โ Construction
- โ Order capabilities
- โ Weapons
- โ Veteran levels
- Amphibious
- Beam Weapon, Dual Flamers, Tactical Missiles
- Radar, AA, Tactical Missile Defense
- Volatile
Build times and rate include EvenFlow.
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32:46 โ
600/s โ
21/s โ Built by Tech 3 Support Armored Command Unit
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39:20 โ
500/s โ
18/s โ Built by Experimental Reconstruction Engineer (Technology Reclaimer)
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2:11:06 โ
150/s โ
5/s โ Built by Drone
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3:16:40 โ
100/s โ
4/s โ Built by Armored Command Unit
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3:16:40 โ
100/s โ
4/s โ Built by Armored Command Unit
The following orders can be issued to the unit:
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Goliath Missiles
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | TIFMissileCruise05 |
Damage: | 600 (?) |
Damage radius: | 2 (40 m) |
Damage type: | Normal |
Max range: | 148 (2.96 km) |
Min range: | 20 (400 m) |
Firing cycle: | Once every 0.8s (?) |
Flags: | Damage friendly |
Plasma Cannon
Target type: |
RULEWTT_Unit (Anti-Surface) |
Damage: | 375 (?) |
Damage radius: | 1 (20 m) |
Damage instances: | 4 beam collisions |
Damage type: | Normal |
Max range: | 60 (1.2 km) |
Min range: | 12 (240 m) |
Firing cycle: | Once every 0.5s (?) |
Flamers (ร2)
Note: Stats are per instance of the weapon. | |
Target type: |
RULEWTT_Unit (Anti-Surface) |
Projectile: | Napalm01 |
Damage: | 60 (?) |
Damage radius: | 2.5 (50 m) |
Damage instances: | 5 DoT pulses |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Min range: | 4 (80 m) |
Firing arc: | 220ยฐ |
Firing cycle: | Once every 0.3s (?) |
Phalanx Anti Missile
Target type: |
RULEWTT_Projectile (Anti-tactical) |
Projectile: | TDPhalanx01 |
Damage: | 2 (?) |
Damage instances: | 5 projectiles |
Damage type: | Normal |
Max range: | 36 (0.72 km) |
Firing cycle: | Once every 0.9s (?) |
SAM Launcher
Target type: |
RULEWTT_Unit (Anti-Air) |
Projectile: | TAAMissileFlayer01 |
Damage: | 320 (?) |
Damage instances: | 2 projectiles |
Damage type: | Normal |
Max range: | 48 (0.96 km) |
Firing arc: | 180ยฐ |
Firing cycle: | Once every 2.0s (?) |
Death Nuke
Projectile: | BasiliskNuke01 |
Damage: | 12500 |
Damage radius: | 12 (240 m) |
Outer damage: | 650 |
Outer radius: | 28 (0.56 km) |
Damage type: | Normal |
Flags: | Damage friendly |
Note: Each veteran level buff replaces the previous by default; values are shown here as written.
- 75 kills gives:
+4160 (+15/s)
- 150 kills gives:
+8320 (+30/s)
- 225 kills gives:
+12480 (+45/s)
- 300 kills gives:
+16640 (+60/s)
- 375 kills gives:
+20800 (+75/s)
Categories : UEF ยท EXPERIMENTAL ยท MOBILE ยท DIRECTFIRE ยท LAND |