EN Runtime API 22 Item Movement - LIHACHTETAN/ClassicUO-Bad-Newbie-CSharp-Scripts-IDE GitHub Wiki
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Runtime API - Moving items
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Each team opens a card with C#-signatures, parameters and several independent examples.
UO.Drop
Performs a complete transfer of the specified item, by default to the ground under the character.
UO.DropCheckCoord
Reads or changes the coordinate range check when dropping items on the ground.
UO.DropDelay
Reads or changes the GrabDelay runtime delay used by item transfers.
UO.DropHere
Transfers the entire specified item/stack to the ground at the character's current point.
UO.DropItem
Resets an item previously successfully picked up by Drag/DragItem in the same runtime.
UO.Grab
Transfers an item to the specified/receiving container, or opens the item selection.