EN Runtime API 09 Client Control - LIHACHTETAN/ClassicUO-Bad-Newbie-CSharp-Scripts-IDE GitHub Wiki

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Runtime API - Client Management

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Each team opens a card with C#-signatures, parameters and several independent examples.

UO.Click

Mouse & Keyboard

Sends a single click on an object via GameActions.SingleClick.

UO.ClickOnObject

Items

Sends a single click on an object via GameActions.SingleClick.

UO.ClientHide

Client UI

Hides by serial a loaded item or other character only in the ClassicUO display, including containers, paperdoll and equipped items.

UO.Hide

Client UI

Without an argument, enables a crosshair to locally hide an item or character. Hide(serial) hides the specified loaded object on the client side. You can't hide yourself. The server object is not deleted, the Hiding skill is not applied; server updates may make the object visible again.

UO.LClick

Mouse & Keyboard

Synthesizes a single mouse click: left button.

UO.LDblClick

Mouse & Keyboard

Synthesizes a double mouse click: left button.

UO.RClick

Mouse & Keyboard

Synthesizes a single mouse click: right button.

UO.RDblClick

Mouse & Keyboard

Synthesizes a double mouse click: right button.