Page Index - SmArtKar/AthenaFramework GitHub Wiki
139 page(s) in this GitHub Wiki:
- Home
- Abilities on Equipment
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- Additional Apparel Graphics Comps
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- Additional Gene Drops
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- Additional Hediff Graphics Comps
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- Advanced Armor
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- Advanced Equipment Shields
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- Advanced Tools
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- Angle Based Shotguns
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- AOE Hediff Explosion Projectiles
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- Armored Hediffs
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- Beam Comps
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- Beam Extensions
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- Beam System
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- Beam ThingDefs
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- Bomb Hediff Comp
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- Bouncy Projectiles
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- Burst Projectile Abilities
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- Caching
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- Cooldown Graphics
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- Custom Body Graphic For Apparel
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- Damage Modification
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- Disableable Hediffs
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- Elite Shot
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- Equipment with Prerequisites
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- Fadeout Beam Comp
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- Following ("Running") Beams
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- Frag Grenades
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- Gene based Apparel Textures
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- Gene Locked Equipment
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- Gene Locked Recipes and Buildings
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- Gene Templates
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- Hediff Giver Extension
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- Hediff On Damage
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- Hediffs with Prerequisites
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- IArmored
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- IBodyModifier
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- IColorSelector
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- IDamageModifier
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- IDamageResponse
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- IHediffGraphicGiver and IEquippableGraphicGiver
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- IPreventEquip
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- IProjectile
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- IRenderable
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- IStageOverride
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- IStatModifier
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- Min Prey Body Size
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- Miniguns
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- Modular Equipment
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- Modular Hediffs
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- Multi Layered Apparel Graphics
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- Pawn Group Utility
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- Pawn Turret Extensions
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- Projectile Comps
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- Projectile Impact Effects
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- Projectile Trails
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- Random Projectiles
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- Reloadable Abilities
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- Remove On Severity Comp
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- Renderable Hediffs
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- Roof Collapse Projectiles
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- Scatter Things Ability
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- Scattershot Projectiles
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- Shield Hediffs
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- Shockwave Ability
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- Shockwave Attacks
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- Singular Hediff Abilities
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- Spawner Projectiles
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- Stats
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- Under Group Combat Pressure Think Node
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