Frag Grenades - SmArtKar/AthenaFramework GitHub Wiki
Projectile_ExplosiveFrag
is a thingClass
that will fire projectiles in a circular pattern with some deviation upon exploding.
public class FragGrenadeExtension : DefModExtension
{
// Amount of projectiles that the grenade fires upon exploding
public int projCount;
// Angle between fired projectiles
public float projAngle;
// Maximum range for projectiles
public float range;
// Randomly adjusts every projectile fire angle up to this value
public float randomSpread = 0f;
// Projectiles fired by this grenade
public ThingDef projectileDef;
}