IProjectile - SmArtKar/AthenaFramework GitHub Wiki
IProjectile
works similarly to CompProjectile
public interface IProjectile
{
public abstract void Launch(Thing launcher, Vector3 origin, LocalTargetInfo usedTarget, LocalTargetInfo intendedTarget, ProjectileHitFlags hitFlags, bool preventFriendlyFire, Thing equipment, ThingDef targetCoverDef);
public abstract void Impact(Thing hitThing, ref bool blockedByShield);
public abstract void CanHit(Thing hitThing, ref bool result);
// Must be added to AthenaCache.projectileCache to work
// AthenaCache.AddCache(this, AthenaCache.projectileCache, parent.thingIDNumber)
}