Title Screen Sonic - RetroKoH/S1Fixed GitHub Wiki
| Dynamic Objects |
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Title Screen Sonic is an object in Sonic the Hedgehog, appearing only on the Title Screen. It displays at the start of the game, showing Sonic popping out from within the emblem and wagging his finger. He serves no functional purpose other than to animate.
File: _incObj/-- Title Screen Objects.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
- Removed from the Static Object Pointer List due to its dynamic nature.
- Its art is dynamically loaded with DPLCs via UltraDMAQueue.
This object has no subtypes.
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |