Got Through Card - RetroKoH/S1Fixed GitHub Wiki

Dynamic Objects

The Got Through Card is an object in Sonic the Hedgehog, appearing at the end of nearly every playable level in the game, except for Scrap Brain Zone Act 3, and Final Zone. It flies in from offscreen, settling in the middle of the screen, proclaiming that Sonic has passed the stage, and tallying earned score bonuses, before advancing the game to the next level.

Code

File: _incObj/-- Got Through Card.asm

Changes from Sonic 1
  • Word-length obPriority pointer due to the new Priority Manager.
  • Word-length obRespawnAddr added due to the S3K Object Manager.
  • Removed from the Static Object Pointer List due to its dynamic nature.
  • This object's art loading has been greatly optimized, and uses less VRAM. (Credit: TheBlad768, RetroKoH).

Subtypes

This object has no subtypes.

Object Status Table

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
0x Render Addr Addr Addr Gfx Gfx Map Map Map Map XPos XPos XPos XPos YPos YPos
1x YPos YPos ~ ~ ~ ~ ~ ~ ~ ~ Priority Priority Frame ~ ~ ~
2x ~ ~ ~ DispWid ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
3x ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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