Giant Ring - RetroKoH/S1Fixed GitHub Wiki

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4B_GiantRing

The Giant Ring is an object in Sonic the Hedgehog, appearing at the end of every first and second Act, just above the Signpost. It only appears if Sonic has at least 50 rings, and if entered, it takes Sonic into the Special Stage after the Got Through Card tallies score bonuses.

Code

File: _incObj/4B Giant Ring.asm

Changes from Sonic 1
  • Word-length obPriority pointer due to the new Priority Manager.
  • Word-length obRespawnAddr added due to the S3K Object Manager.
  • Its art is dynamically loaded with DPLCs via UltraDMAQueue.
  • The flash effect, once its own object, has been incorporated into this object as a routine.

Subtypes

This object has no subtypes.

Object Status Table

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
0x Render Addr Addr Addr Gfx Gfx Map Map Map Map XPos XPos XPos XPos YPos YPos
1x YPos YPos ~ ~ ~ ~ RespawnAddr RespawnAddr ~ ~ Priority Priority Frame ~ ~ ~
2x ~ ~ ~ DispWid ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
3x ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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