Giant Ring - RetroKoH/S1Fixed GitHub Wiki
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The Giant Ring is an object in Sonic the Hedgehog, appearing at the end of every first and second Act, just above the Signpost. It only appears if Sonic has at least 50 rings, and if entered, it takes Sonic into the Special Stage after the Got Through Card tallies score bonuses.
File: _incObj/4B Giant Ring.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
- Its art is dynamically loaded with DPLCs via UltraDMAQueue.
- The flash effect, once its own object, has been incorporated into this object as a routine.
This object has no subtypes.
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |