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Large city

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Town < Large town < City < Large city < Huge city

A settlement reaches this size at a manpower of 17,000. It is level 4 of 5, above City and below Huge city.

What it takes to reach it, and what holds it there

Manpower
Manpower needed to reach it 17,000
Floor 400
Overcrowding starts 30,000
Squalour doubles 28,000
Base manpower 14,000

These numbers are the same for every culture.

What it unlocks

Building levels first buildable here (45)

45 building levels need at least this size, so they are the buildings a settlement can first put up on reaching it. Counting everything from the bottom of the ladder up to here, 243 building levels are available at this size.

The 45 levels
Level Chain
Academy (Civic) Academies
Amber Exports (Urban) Amber Trader
Amphitheatre (Leisure) Arena's
Aqueduct (Sanitation) Sanitation
Awesome Temple Temples
Baking Guild (Urban) Grain Industry
Barracks and Foundry Complex Military Industrial Complex
Court of Law (Civic) Justice System
Crop Rotation (Crops) Rainfed Farming (crops)
Dockyard Ports
Dye Exports (Urban) Dye Industry
Fine Pottery Factory (Urban) Pottery Production
Foundry (Industry) Weaponsmiths
Garum Factory (Urban) Fish Salting Industry
Glassware Workshop (Urban) Glass Industry
Grain Export Port (Food trade) Granary
Great Droveways (Husbandry) Open Field Pasturing (husbandry)
Great Transhumance Roads (Husbandry) Highland Pastoralism (husbandry)
Highways Roads
Hippodrome (Leisure) Racing & Athletics
Honey and Wax Exports (Rural) Beekeepers
Huge Grain Import Network (Food trade) Grain Imports
Imperial Palace Government (governor)
Imperial Treasury Capital Treasury
Incense Caravan (Urban) Incense Trader
Irrigation Aqueducts (Crops) Irrigated Farming (crops)
Jewellers Quarter (Industry) Jeweller Industry
Large Forum Traders
Large Stone Wall Walls
Lowland Deforestation (Crops) Forest Clearance Farming (crops)
Luxury Clothiers Quarter(Urban) Textile Production
Medicine and Perfume Export (Urban) Medicinal Herbs & Perfumes
Metalworking District (Industry) Metalworkers
Olive Oil Exports (Rural) Olive Oil Production
Papyrus Supply (Rural) Papyrus Exploitation
Parchment Maker (Urban) Hides Industry
Purple Dye Factory (Industry) Purple Dye Industry
River Diversion Dyke (Crops) Marshland Reclamation Farming (crops)
Silk Market (Urban) Silk Trade
Slave Trading Hub (Urban) Slave Market
Spices Exports (Urban) Spices Trader
Sulphur Fumigant Exports (Industry) Sulphur Industry
The Cothon of Carthage Ports
Theatre (Leisure) Theatre & Music
Wine Exports (Rural) Wine Production

Units first raisable here (1)

1 unit cannot be raised in a smaller settlement: the smallest building level that lists it needs this size. Counting everything from the bottom of the ladder up to here, 749 units are raisable at this size.

Unit Raised at
Large Lithoboloi Foundry (Industry)

At the campaign start

At the start of the campaign 15 of the 1,307 settlements are this size, 1.1% of them. 5 of those are a faction's capital.

Who holds them (9 factions)
Faction Culture Settlements
Seleucid Empire Eastern Hellenistic 7
Athens Greek 1
Bactria Eastern Hellenistic 1
Cyrene Eastern Hellenistic 1
Free Peoples Libyan 1
Ptolemaic Empire Eastern Hellenistic 1
Rhodes Greek 1
Rome Roman 1
Syracuse Greek 1
Every settlement that begins at this size (15)
Settlement Held by Manpower Buildings
Antiocheia-Margiane Seleucid Empire 6,500 12
Apameia-Syria Seleucid Empire 5,600 12
Athens โ˜… Athens 9,500 15
Babylon Seleucid Empire 6,400 14
Ephesos Seleucid Empire 10,000 15
Kyrene โ˜… Cyrene 7,400 15
Marakanda Bactria 7,300 13
Memphis Ptolemaic Empire 13,000 14
Rhodes โ˜… Rhodes 8,600 12
Rome โ˜… Rome 12,500 15
Sardis Seleucid Empire 11,000 11
Susa Seleucid Empire 8,500 14
Syracuse โ˜… Syracuse 11,000 17
Taxila Free Peoples 8,300 12
Uruk Seleucid Empire 5,500 13
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