religions mesopotamian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Mesopotamian

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Part of the Mesopotamian group. Held in 17 of 1,307 regions · its people live in 18 · the state belief of 1 faction

Where it is on the map

17 of the 1,307 regions hold this belief, 1.3% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.

Strength Regions Share of its regions
Majority 12 71%
Minority 5 29%
Majority: 12 regions

Ankobaritis · Apolloniatis-Mesopotamia · Babylonia · Boreia Sittakene · Dytike Apolloniatis · Elymais · Mesopotamia · Nippour · Notia Charakene · Orchoe · Sittakene · Sousiane

Minority: 5 regions

Ano Persia · Charakene · Kauchabenia · Ninawa · Paralia Chaldaia

The people it belongs to

Mesopotamian people live in 18 regions, and are the majority in 11 of them. The share is of each region's population.

Where its people live (18)
Region Share
Babylonia 100%
Dytike Apolloniatis 100%
Boreia Sittakene 90%
Orchoe 85%
Ankobaritis 80%
Sousiane 80%
Mesopotamia 75%
Nippour 70%
Notia Charakene 60%
Elymais 50%
Sittakene 50%
Ninawa 40%
Apolloniatis-Mesopotamia 35%
Charakene 35%
Paralia Chaldaia 30%
Kauchabenia 20%
Ano Persia 10%
Chaldaia 10%

In 1 region its people live but do not hold the belief: Chaldaia.

Who follows it

1 of the 239 factions hold this as their state belief. Between them they hold 4 settlements at the campaign start.

Faction Culture Provinces
Characene Iranian 4

What builds it

These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.

Where 1 2 3 majority
Dependency +4 +8 +12 +16
Direct Rule +2 +4 +6 +8
Indirect Rule +3 +6 +9 +12
Large Colony +10 +10 +10 +10
Region Information Scroll +2 +4 +6 +8
Small Colony +6 +6 +6 +6

These buildings add the belief only where it is not held yet; that is how it spreads to new regions:

Where What
Large Colony Mesopotamian belief +16
Small Colony Mesopotamian belief +8

Other buildings that spread it

These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.

Where Amounts
Shrine, Temple, Large Temple, Awesome Temple, Pantheion +1, +2, +4, +6, +8, +10
Small Colony, Large Colony +2, +6, +8, +10, +16
Racing Course (Leisure), Stadion (Leisure), Hippodrome (Leisure), Huge Hippodrome (Leisure) +1, +2, +3
Town Theatre (Leisure), Odeon (Leisure), Theatre (Leisure), Great Theatre (Leisure) +2, +5, +7
Small School (Civic), Academy (Civic), Great Academy (Civic) +1, +2, +3
Court of Law (Civic), Magnificent Court of Law (Civic) +1, +2
Homeland +16
Region Information Scroll +16

What it unlocks

Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.

Its group

The Mesopotamian group holds this belief alone.

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