regions Aeduia_Occidentalis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Aeduia Occidentalis

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Map of Aeduia Occidentalis and its neighbours

Its settlement is Decetia, held at the campaign start by Aedui (Gallic).

People: Celtic 100% · Trade goods: Iron ×3, Coal ×2, Stone ×2

Trade goods

Trade good Amount
Iron 3
Coal 2
Stone 2

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Celtic 100%
Fertility 5 / 14
Terrain Hills
Climate Oceanic
Mine deposits Coal (quantity 2), Iron (quantity 3)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Aeduian, Gallic, Equestris early
Cultural homeland Aeduian

Units raised here

Whoever holds Aeduia Occidentalis can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.

Gallic area of recruitment (8 units)

Unit Requires
Celtic Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Celtic Heavy Swordsmen Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Celtic Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Celtic Swordsmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Spear Warband Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sword Warband Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Aeduian area of recruitment (1 unit)

Unit Requires
Aeduan Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
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