EN Runtime API 03 Distance and Direction - LIHACHTETAN/ClassicUO-Bad-Newbie-CSharp-Scripts-IDE GitHub Wiki
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Runtime API — Distance and direction
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Each team opens a card with C#-signatures, parameters and several independent examples.
UO.CalcDir
Calculates the direction from one world point to another. The character does not move.
UO.FindDistance
Reads or modifies the default horizontal search radius.
UO.GetDistance
Measures the distance in cells based on the maximum X/Y differences. This is geometric estimation without pathfinding.