Page Index - Black-Horizon-Studios/Emerald-AI GitHub Wiki
61 page(s) in this GitHub Wiki:
- Home
- Emerald AI Wiki
- Table of Contents
- Getting Started
- Tutorials
- Troubleshooting
- Emerald AI Editor
- Ability System
- Advanced Functionality
- Emerald AI API
- Asset Integration Tutorials
- (STP) Survival Template PRO Integration
- Adjusting an AI Hit's Transform
- Applying an AI's Head Transform
- Applying an AI's Ranged Attack Transform
- Baking NavMesh
- Behaviors and Confidence Levels
- Creating a New AI
- Creating a Shooter AI
- Creating an AI Ability Object
- Creating an AI that Hovers or Floats
- Creating an AI through the Setup Manager
- Creating Attack Animation Events
- Detection Type and Target Picking
- Emerald AI Animation Events
- Emerald AI API
- Enabling an AI's Debug Tools
- Example Scenes
- Game Kit Controller Integration
- Horror FPS Kit Integration
- Identifying Detection Issues
- Integration Tutorials
- Invector Integration Tutorial
- Opsive UCC Integration
- PuppetMaster Integration Tutorial
- RFPS Integration Tutorial
- Setting up an AI with Ragdoll Deaths
- Setting up an AI's Animations
- Setting up an AI's Optimization Settings
- Setting up an AIs Layers and Tags
- Setting up an Equippable and Unequippable Weapon
- Setting up Custom Damage with Emerald AI
- Setting up Non AI Targets
- Setting up Ranged Weapon Hand IK
- Setting up the Built in Health Bars and Name Text
- Tutorials
- UFPS Integration Tutorial
- Using Emerald AI Unity Events
- Using Emerald AI with Crux Spawner
- Using Emerald AI's Built in Object Pool
- Using Factions and Faction Manager
- Using Location Based Damage
- Using the Built in IK System
- Using the Combat Text System
- Using the Emerald AI Camera Shake System
- Using the Emerald AI Needs System
- Using the Sound Detector System
- Using the Target Position Modifier
- Version 3.0 Upgrade Guide
- Version Release Notes
- Wander Types and Movement