Page Index - emd4600/SporeModder-FX GitHub Wiki
163 page(s) in this GitHub Wiki:
- Home
- Open-source
- Introduction & SporeModder FX
- General
- Properties
- Blender Addons & Custom Parts
- Textures
- Animations
- Effects
- Shaders & Materials
- Other Formats
- ArgScript
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- ArgScript Colors
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- ArgScript Transform
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- Blender Addons: errors and how to fix them
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- Blender Addons: materials
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- Building Health Values [Space Stage Specific]
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- Camera (Effects)
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- Cloud (Effects)
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- Conversation Files (.cnv)
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- Creating Custom Part Rigblocks
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- Cursor Interaction (Effects)
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- Decals (Effects)
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- Distribute (Effects)
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- Effect Component (Effects)
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- Effect Maps
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- Effects (.pfx)
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- Effects Directory (.effdir)
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- Effects Editor
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- Exporting creature animations from Blender
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- Fast Particles (Effects)
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- Forces (Effects)
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- FXC, the shader compiler
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- Game Message (Effects)
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- Game Model (Effects)
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- GitHub Integration & Automatic Mod Publishing
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- Ground Cover (Effects)
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- How to import creations into Blender
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- How to make an open‐source mod
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- How to use the SporeModder Blender Addons
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- How to: export DDS textures
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- How to: Generate perfect part thumbnails
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- How to: use Spore animations
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- Introduction to Spore modding
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- Lights (Effects)
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- List of Editor Templates
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- List of open source mods
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- List of open‐source mods
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- List of Part Animations
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- List of Part Capabilities
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- Localization: how translations work in Spore
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- Materials and Compiled States (.smt_t and .rw4)
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- Meta Particles (Effects)
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- Mix Event (Effects)
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- Model (Effects)
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- Palette Categories
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- Palette Pages
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- Palettes
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- Particles (Effects)
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- Property Lists (.prop)
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- Ribbon (Effects)
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- Saving with custom parts: editor keys
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- Screen (Effects)
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- Screen Filters (Effects)
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- Sequence (Effects)
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- Shader Builders (.shader_builder)
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- Shader Data
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- Shader Fragments (.vertex_fragment, .pixel_fragment)
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- Shaders and Materials
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- Shake (Effects)
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- Skinpaint Distribute (Effects)
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- Skinpaint Particles (Effects)
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- Skinpaint Settings (Effects)
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- Sound (Effects)
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- Split Controller (Effects)
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- Splitter Resource (Effects)
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- SporeModderFX: The Editor pane
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- SporeModderFX: The Project pane
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- Standard Shaders (.shader, .shader.hlsl)
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- Surface (Effects)
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- Terrain Distribute (Effects)
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- Terrain Script (Effects)
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- Text (Effects)
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- Texture Slot (Effects)
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- Tutorial: Creating your first mod
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- Tutorial: How to add new creature parts
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- Volume (Effects)
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