Distribute (Effects) - emd4600/SporeModder-FX GitHub Wiki

Keyword: distribute

Attributes

color <colorRGB...> -vary <colorRGB>


alpha <float...> -vary <float>


size <float...> -vary <float>


pitch <float...> -vary <float> -offset <float>


roll <float...> -vary <float> -offset <float>


yaw <float...> -vary <float> -offset <float>


density <int> -start <float>


source <enum> -scale <int>

The possible values are:

  • square
  • circle
  • ring
  • sphereSurface
  • cube
  • sphere
  • sphereCubeSurface

effect <effect> (<transform>)


Use one or multiple surface commands to declare surfaces.


mapEmit <resourceID> -belowHeight <float> -aboveHeight <float> -heightRange <float: aboveHeight> <float: belowHeight>


mapEmitColor <resourceID>


mapPin <resourceID>


resource <resourceID> -overrideSet <int>

All other options from texture slots are also supported.


message <id>


rotate <float...> -vary <float>


field_160 <int>


field_164 <int>


field_1C <int>


flags <bitfield>

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