Home - emd4600/SporeModder-FX GitHub Wiki
This wiki holds documentation about SporeModder FX and Spore modding in general.
Open-source
- List of open-source mods
- How to make an open-source mod
- GitHub Integration & Automatic Mod Publishing
Introduction & SporeModder FX
General
Properties
- Property Lists (.prop)
- Creating Custom Part Rigblocks
- Saving with custom parts: editor keys
- List of Editor Templates
- List of Part Capabilities
- Palettes
Blender Addons & Custom Parts
- How to import creations into Blender
- How to use the Blender Addons
- Materials Guide
- Errors and how to fix them
- List of Part Animations
- How to: generate perfect part thumbnails
Textures
Animations
Effects
Shaders & Materials
- Shaders & Materials
- Materials and Compiled States (.smt_t and .rw4)
- Standard Shaders (.shader, .shader.hlsl)
- Shader Builders (.shader_builder)
- Shader Data
- Shader Fragments (.vertex_fragment, .pixel_fragment)
- FXC, the shader compiler