Page Index - andstudy/forge GitHub Wiki
298 page(s) in this GitHub Wiki:
- Home
- andstudy forge
- 2012
- 2011
- 2010
- 2009
- 2008
- 2007
- 6 sigma
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- 97 things every software architect should know
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- adrenaline junkies and template zombies
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- advanced windows debugging
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- algorithm
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- algorithm 15 puzzle problem
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- algorithm adventures in moving part iv
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- algorithm bee maja
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- algorithm bicoloring
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- algorithm cutting sticks
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- algorithm dermuba triangle
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- algorithm edit step ladder
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- algorithm expressions
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- algorithm file fragmentation
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- algorithm freckles
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- algorithm how many fibs
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- algorithm is bigger smarter
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- algorithm is this integration
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- algorithm light more light
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- algorithm little bishops
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- algorithm nice milk
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- algorithm primary arithmetic
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- algorithm problem 1
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- algorithm problem 15
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- algorithm problem 2
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- algorithm problem 4
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- algorithm problem 6
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- algorithm problem 8
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- algorithm problem 9
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- algorithm reverse and add
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- algorithm self describing sequence
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- algorithm shell sort
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- algorithm shoemaker problem
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- algorithm stacks of flapjacks
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- algorithm the necklace
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- algorithm the stern brocot number system
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- algorithm the tourist guide
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- algorithm vito family
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- algorithm wertyu
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- algorithm wheres waldort
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- apprenticeship patterns
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- apprenticeship patterns discussion notes
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- beginning math and physics for game programmers
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- debugging tool
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- domain driven design
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- hard code
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- hard code ch1
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- hard code ch2
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- hard code ch4
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- holub on patterns
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- html5 and css3
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- managing humans
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- mathematical structures for computer science
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- mathematical structures for computer science chapter1 rule
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- mongodb the definitive guide
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- multicore cpu
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- multithread patterns in java
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- multithread patterns in java ch1
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- node js programming
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- os structure
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- posa1 2008
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- posa1 2008 view handler
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- programming challenges 2012
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- programming challenges 2012 15 puzzle
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- programming challenges 2012 bridge
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- programming challenges 2012 carmichael numbers
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- programming challenges 2012 crypt kicker
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- programming challenges 2012 crypt kicker2
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- programming challenges 2012 freckles
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- programming challenges 2012 from dusk till dawn
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- programming challenges 2012 hotter colder
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- programming challenges 2012 little bishops
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- programming clojure
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- programming clojure functions
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- programming clojure project euler
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- programming erlang
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- programming erlang ch10
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- programming erlang ch11
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- programming erlang ch12
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- programming erlang ch13
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- programming erlang ch14 1
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- programming erlang ch14 2
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- programming erlang ch15
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- programming erlang ch17
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- programming erlang ch18
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- programming erlang ch19 ch20
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- programming erlang ch2
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- programming erlang ch4
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- programming erlang ch5
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- programming erlang ch6
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- programming erlang ch8
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- programming erlang ch9
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- programming erlang etc
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- programming game ai by example
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- refactoring to patterns
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- refactoring to patterns replace state sltering conditionals with state
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- scrum
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- scrum add 1
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- scrum add 2
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- scrum add 3
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- scrum add 4
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- scrum ch1 ch2
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- scrum ch3
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- scrum ch6
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- scrum ch8 ch9
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- sicp
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- sicp ch2 2
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- sicp ch2 3
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- sicp ch2 4
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- sicp ch2 5
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- sicp ch3 1
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- sicp ch3 2
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- sicp ch3 3
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- sicp ch3 5
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- sicp ch5 2
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- sicp ch5 4
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- sicp ch5 5
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- sicp exercise ch1
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- sicp exercise ch2
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- sicp exercise ch3
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- taocp 1
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- team leader
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- team leader part 1
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- team leader part 2
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- team leader part 3
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- team leader part 4
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- test driven development
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- test driven development private method
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- the psychology of computer programming
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- the psychology of computer programming ch1
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- the psychology of computer programming ch2
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- the psychology of computer programming ch3
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- the psychology of computer programming ch4
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- the psychology of computer programming review
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- toyota production system
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- why programs fail
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- why programs fail ch5
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- windows via cpp
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- working effectively with legacy code
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- working effectively with legacy code 2009
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- working effectively with legacy code 2009 test
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- working effectively with legacy code errata
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- xunit test patterns debug it
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- year end event 2010
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- year end event 2011
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