traits y - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
1 trait whose display name begins with Y. A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · Y · Z
Appears on family members (generals, governors, leaders) · 9 levels. Once it reaches Youthful it cannot drop back.
| Level | At points | Effects |
|---|---|---|
| Youthful | 1 | +1 Hit Points, +1 Fertility, +3 Movement Points |
| Adult | 2 | +1 Hit Points, +3 Movement Points |
| Fully Mature | 3 | +2 Movement Points |
| Middle-Aged | 4 | +1 Movement Points |
| Getting Older | 5 | no stat effects |
| Feeling His Age | 6 | -1 Movement Points, -1 Hit Points, -1 Fertility, -1 Command, -1 Management, +1 Influence |
| Elderly | 7 | -2 Movement Points, -2 Hit Points, -2 Fertility, -1 Command, -1 Management, +1 Influence |
| One Foot in the Grave | 8 | -3 Movement Points, -3 Hit Points, -3 Fertility, -2 Command, -2 Management, +1 Influence |
| Walking Mummy | 9 | -4 Movement Points, -4 Hit Points, -4 Fertility, -3 Command, -3 Management, +2 Influence |
What the game says at each level
Youthful: Ah, to be full of vim and vigor! This youthful man embodies the exuberance and energy of youth, with the kind of optimism that only comes with inexperience. When you’re young, you feel invincible... until you don't.
Adult: This man has reached full maturity, being at the peak of his vigour and valour. With his youth years behind him, he's strong, fit, and ready to prove what he's capable of.
Fully Mature: This man's may not have the reckless energy of youth, but his maturity brings a firm hand and a calm mind.
Middle-Aged: Having seen a few more winters than he’d like to admit, this man is starting to feel the passage of time.
Getting Older: This man has noticed that he doesn’t bounce back quite as quickly as he used to. Whether it’s the morning creaks or the evening groans, the signs are all there, age is catching up, and it’s not taking no for an answer.
Feeling His Age: With years comes wisdom, or at least that’s what this man tells everyone. While he’s not as quick on his feet, his old age grants him additional influence, commanding respect among his peers, who seek the wisdom of old times, even if it takes him a little longer to get to the assembly. At this age, the mind may stay sharp, but the body... not so much.
Elderly: With one foot in the grave, this man’s best days are behind him, and now he battles against the encroaching shadow of death. While his management and command skills aren't as good as before, his old age still grants him additional influence, especially among the youngest who seek the wisdom and experience of the elders. When you’re elderly, you’ve got all the answers, if only you could remember the question.
One Foot in the Grave: This man is practically a living fossil. Death has not yet come for him, but it would be hard to tell by looking at him! Time has taken its toll, and while his physical form may be faltering, his years of experience have made him a respected, if somewhat slow-moving, figure. When you've reached this age, you’ve got plenty of stories to tell, but good luck getting to the end without a nap.
Walking Mummy: This man is more ancient than the ruins he oversees. He moves with all the speed of a turtle in a snowstorm, and while death has not yet claimed him, his frail form and slow steps suggest that it's not far off. Still, his wisdom is as deep as the wrinkles on his face. When you’re a mummy, the only thing faster than you is the gossip about how you’re still alive.
Retinue whose arrival is tied to this trait: Celtiberian Horse.
How it is gained: on coming of age, when offered for adoption, when offered for adoption as a man of the hour, when offered for marriage
| When | Points | Chance | Conditions |
|---|---|---|---|
| on coming of age | +1 | 100% | always |
| when offered for adoption | +1 | 100% | does not have Youthful · aged 16 to 19 |
| when offered for adoption | +2 | 100% | does not have Youthful · aged 20 to 27 |
| when offered for adoption | +3 | 100% | does not have Youthful · aged 28 to 39 |
| when offered for adoption | +4 | 100% | does not have Youthful · aged 40 to 49 |
| when offered for adoption as a man of the hour | +2 | 100% | always |
| when offered for marriage | +1 | 100% | does not have Youthful · aged 16 to 19 |
| when offered for marriage | +2 | 100% | does not have Youthful · aged 20 to 27 |
| when offered for marriage | +3 | 100% | does not have Youthful · aged 28 to 39 |
| when offered for marriage | +4 | 100% | does not have Youthful · aged 40 to 49 |
| at the start of the character's turn | +1 | 100% | is a family member · has less than level 2 of Youthful · aged 20 to 27 |
| at the start of the character's turn | +1 | 100% | is a family member · has less than level 3 of Youthful · aged 28 to 39 |
| at the start of the character's turn | +1 | 100% | is a family member · has less than level 4 of Youthful · aged 40 to 49 |
| at the start of the character's turn | +1 | 100% | does not belong to Free Peoples · is a family member · has less than level 5 of Youthful · aged 50 |
| at the start of the character's turn | +1 | 100% | does not belong to Free Peoples · is a family member · has less than level 6 of Youthful · aged 60 |
| at the start of the character's turn | +1 | 100% | does not belong to Free Peoples · is a family member · has less than level 7 of Youthful · aged 70 |
| at the start of the character's turn | +1 | 100% | does not belong to Free Peoples · is a family member · has less than level 8 of Youthful · aged 80 |
| at the start of the character's turn | +1 | 100% | does not belong to Free Peoples · is a family member · has less than level 9 of Youthful · aged 90 |