MATT Create Token - ironmonk88/monks-module-wiki GitHub Wiki
Creates one or more tokens at the selected locations.
The following entity types are able to be targeted.
- Actors in the directory or within a compendium.
- Journals (only MEJ Encounters) in the directory or within a compendium.
Use this to create another token of the triggering token's actor.
Use this to create a token for each player's assigned actor.
If Player Tokens
is selected, this checkbox will appear below. Check it to only create tokens for players that are logged in when the tile is triggered.
Use this following a roll table action targeting a roll table containing actor entries to create the result.
Use this following a roll table action targeting a roll table containing MEJ encounter journals to create the tokens contained within the result.
You can select a specific location on the game canvas, or select the following entity types on the canvas to use them as the location.
You can double-click this field to bring up the location details window. You can manually enter coordinates or entity IDs here. The coordinates fields accept Handlebar Expressions.
Use this to have the tokens created within the tile itself.
Using this action following a Roll Table action, if the table's result is text entries properly formatted to coordinates, the token will be created at those coordinates. {"x": 100, "y": 100}
will create the token at 100, 100 for example.
Creates the token at an entity with a Tag matching your Use Tagger settings. If there are multiple entities with identical Tags present, one is randomly selected.
The following Taggable entity types may be used as a destination, attempting to use a different type as the destination will result in failure and errors.
This field only appears if a tile is directly targeted or a Tag is being used. It allows you select where the token will be created within the tile.
- Random Within
- Center
If checked, tokens will be created hidden from players.
Prevents created tokens from stacking atop existing tokens. This can place tokens through walls if there is no other available space.
MATT 11.17