regions Teuriscia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
← regions and settlements · wiki index

Its settlement is Teuriscium, held at the campaign start by Teurisci (Gallic), their capital.
People: Celtic 70%, Thracian 30% · Trade goods: Salt ×3, Pitch, Bitumen & Tars ×2, Dyes, Gold
| Trade good | Amount | |
|---|---|---|
| Salt | 3 | |
| Pitch, Bitumen & Tars | 2 | |
| Dyes | 1 | |
| Gold | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Mountain valley |
| Climate | Continental |
| Water source | River |
| River trade | Navigable river |
| Mine deposits | Gold (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Galatian, Gemina early |
| Cultural homeland | Teuriscian |
Whoever holds Teuriscia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.
Galatian area of recruitment (8 units)