regions Taronitis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Taronitis

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Map of Taronitis and its neighbours

Its settlement is Seltia, held at the campaign start by Armenia (Caucasian).

People: Armenian 100% · Trade goods: Dyes ×2, Livestock ×2, Gold, Horses, Lead

Trade goods

Trade good Amount
Dyes 2
Livestock 2
Gold 1
Horses 1
Lead 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Armenian 100%
Fertility 6 / 14
Terrain Plateau
Climate Continental
Water source River
Mine deposits Gold (quantity 1), Lead (quantity 1)
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Armenian, Asian, Ferrata early
Cultural homeland Armenian

Units raised here

Whoever holds Taronitis can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.

Armenian area of recruitment (5 units)

Unit Requires
Armenian Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Armenian Hoplites Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Armenian Horse Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Armenian Noble Archers Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Armenian Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built

Asian area of recruitment (2 units)

Unit Requires
Asian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Asian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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