units armenian_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Armenian Cavalry

← all units · wiki index

Armenian Cavalry info cardArmenian Cavalry unit card

Class: light · Category: cavalry · Men per unit: 32

Description

Armenian cavalry are excellent horsemen, best suited to charging into and breaking through enemy formations. They are not as headstrong as other elite heavy cavalry and will not charge without orders - war is a serious business that has little room for vainglorious folly. They wear heavy scale armour and carry deadly Scythian Sagaris axes for use in close combat once the initial charge is over and momentum has been lost. While not in quite the same class as the super-heavy cataphracts of later periods, these men are a powerful force. They should not, however, be expected to charge into prepared spearmen.

Stats

Rank in roster
Men per unit 32 ██········ 23%
Attack 11 ███······· 34%
Charge bonus 28 █████████· 86%
Defence 25 ███······· 28%
  · armour 2 █········· 13%
  · defence skill 20 █████····· 48%
  · shield 3 ████······ 37%
Morale 11 ████······ 39%
Discipline Normal
Training Trained
Recruitment cost 1,958 dn █████····· 48%
Upkeep per turn 788 dn ████████·· 77%
Turns to recruit 3

Weapons

Primary Secondary
Attack 11 10
Charge bonus 28 28
Type melee · blade melee · blade
Damage piercing slashing
Properties — Armour-piercing (counts only half the target's armour)

Defence

Primary Secondary
Total 25 —
Armour 2 —
Defence skill 20 —
Shield 3 —

Condition and terrain

Hit points 1
Mount medium horse
Ground: scrub / sand / forest / snow -2 / 0 / -8 / 0
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates -2
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: Good stamina

Who can recruit it

A core roster unit for 9 factions, each able to raise it anywhere they hold the right building:

Albanians · Armenia · Armenia Minor · Colchians · Commagene · Heniochi · Iberians · Mossynoeci · Sophene

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (5)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Armenian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Armenian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Armenian Cavalry can be recruited

Zone Provinces
Armenian 12
⚠️ **GitHub.com Fallback** ⚠️