regions Sciria - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sciria

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Map of Sciria and its neighbours

Its settlement is Ascaucalis, held at the campaign start by Free Peoples (Libyan).

People: Germanic 100% · Trade goods: Amber ×2, Salt ×2, Flax, Grain

Trade goods

Trade good Amount
Amber 2
Salt 2
Flax 1
Grain 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Germanic 100%
Fertility 6 / 14
Terrain River valley
Climate Continental
Water source River
River trade Navigable river
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Bastarnian, Germanic

Units raised here

Whoever holds Sciria can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.

Germanic area of recruitment (3 units)

Unit Requires
Freemen Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Outsider Skirmish Rabble Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Outsider Slinger Rabble Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Bastarnian area of recruitment (2 units)

Unit Requires
Bastarnian Infantry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Bastarnian Swordsmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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