regions Sassinia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sassinia

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Map of Sassinia and its neighbours

Its settlement is Sarsina, held at the campaign start by Sarsinates (Roman), their capital.

People: Italic 100% · Trade goods: Timber ×2, Perfumes & Medicinal Herbs

Trade goods

Trade good Amount
Timber 2
Perfumes & Medicinal Herbs 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 100%
Fertility 4 / 14
Terrain Forest
Climate Temperate
Water source River
Port Natural harbour up to Trade Port
Which recruitment zones and homelands this region counts as (3)

What this region counts as for recruitment, homelands and building.

Recruitment zones Umbrian, Gallica early
Specialty recruitment Camillan
Cultural homeland Sarsinate

Units raised here

Whoever holds Sassinia can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.

Umbrian area of recruitment (7 units)

Unit Requires
Umbrian Heavy Cavalry Tier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Umbrian Heavy Spearmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Umbrian Hoplites Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Umbrian Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Umbrian Swordsmen Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
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