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Umbrian Swordsmen

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Umbrian Swordsmen info cardUmbrian Swordsmen unit card

Class: light · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 11 ███······· 34%
Charge bonus 9 ███······· 33%
Defence 28 ████······ 37%
  · armour 2 █········· 13%
  · defence skill 22 ██████···· 60%
  · shield 4 █████····· 48%
Morale 11 ████······ 39%
Discipline Impetuous (may charge without orders)
Training Highly trained
Recruitment cost 1,470 dn ██········ 15%
Upkeep per turn 538 dn ███······· 26%
Turns to recruit 2

Weapons

Primary Secondary
Attack 11 10
Charge bonus 9 10
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 4 —
Properties Used just before charging into combat · thrown —

Defence

Primary Secondary
Total 28 —
Armour 2 —
Defence skill 22 —
Shield 4 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.91
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Sarsinates

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (3)
Building Also requires
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Umbrian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Umbrian Swordsmen can be recruited

Zone Provinces
Umbrian 3
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