units umbrian_light_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: missile · Category: cavalry · Men per unit: 30
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 |
█········· 8% |
| Attack | 10 |
██········ 19% |
| Charge bonus | 14 |
██████···· 60% |
| Defence | 15 |
█········· 8% |
| · armour | 2 |
█········· 13% |
| · defence skill | 13 |
█········· 13% |
| · shield | 0 |
█········· 0% |
| Morale | 8 |
██········ 19% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 1,464 dn |
██········ 15% |
| Upkeep per turn | 589 dn |
████······ 38% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 10 | 6 |
| Charge bonus | 14 | 20 |
| Type | thrown · archery | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 60 | — |
| Ammunition | 7 | — |
| Properties | Thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 15 | — |
| Armour | 2 | — |
| Defence skill | 13 | — |
| Shield | 0 | — |
| Hit points | 1 |
| Mount | light horse |
| Ground: scrub / sand / forest / snow | 0 / 0 / -4 / 0 |
| Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Spacing between men: close / loose | 2 × 4.8 m / 3.6 × 6.72 m |
| Default ranks | 5 |
In battle: Can form Cantabrian circle · Very good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)

| Zone | Provinces |
|---|---|
| Umbrian | 3 |