regions Anartia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
← regions and settlements · wiki index

Its settlement is Oppidum Anartorum, held at the campaign start by Anartes (Gallic), their capital.
People: Celtic 100% · Trade goods: Flax, Gemstones, Horses
| Trade good | Amount | |
|---|---|---|
| Flax | 1 | |
| Gemstones | 1 | |
| Horses | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 7 / 14 |
| Terrain | Mountain valley |
| Climate | Continental |
| Water source | River |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Galatian |
| Cultural homeland | Anartian |
Whoever holds Anartia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.
Galatian area of recruitment (8 units)