goods cotton - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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| Kind | Traded good |
| Tier | 2 |
| Trade value | 1 |
- Lets you build: 3 building levels: Weavery (Urban), Textile Factory (Urban), Luxury Clothiers Quarter(Urban)
- Bonuses where it is present: trade income +1 (Irrigation Ditches (Crops)); trade income +1 (Basin Irrigation (Crops)); trade income +1 (Canal Network (Crops)); trade income +1 (Irrigation Aqueducts (Crops)); trade income +2 (Irrigated Great Estates (Crops)); trade income +1 (Qanat Well (Crops)); trade income +1 (Qanat Network (Crops)); trade income +2 (Subterranean Aquaducts (Crops)); trade income +1 (Marsh Drainage Channels (Crops)); trade income +1 (Reclamation Embankments (Crops)); trade income +1 (Drainage Pumps (Crops)); trade income +1 (River Diversion Dyke (Crops)); trade income +2 (Reclaimed land Estates (Crops))
40 sites on the map, 65 in total quantity, across 40 regions.
Who holds those regions at the campaign start (15 factions)
| Faction | Regions |
|---|---|
| Free Peoples | 13 |
| Seleucid Empire | 6 |
| Indians | 3 |
| Kush | 3 |
| Ptolemaic Empire | 3 |
| Bactria | 2 |
| Characene | 2 |
| Albanians | 1 |
| Chorasmia | 1 |
| Garamantes | 1 |
| Gerrha | 1 |
| Lihyan | 1 |
| Maurya Empire | 1 |
| Saba | 1 |
| Sophene | 1 |