T_Furcadia_FurcMap_Map - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

Map Class

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

[Missing

documentation for "T:Furcadia.FurcMap.Map"]

Inheritance Hierarchy

System.Object
  Furcadia.FurcMap.Map
Namespace: Furcadia.FurcMap
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public class Map

VB

Public Class Map

VB Usage

Dim instance As Map

C++

public ref class Map

F#

type Map =  class end

The Map type exposes the following members.

Constructors

 

Name Description
Public method Map Creates a new empty map with the specified width and height
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Properties

 

Name Description
Public property AllowDreamURL Allow furres to enter via the Dream URL?
Public property AllowJoinSummon Allow Furres to Sommon and join each other in this dream?
Public property AllowLargeDreamSize Allow Dream Pack sizes?
Public property AllowLeadFollow Allow Lead and Follow commands in the dream?
Public property AllowShouting Allow Furres to use the shout channel in the dream?
Public property EncodeDream Encrypt the dream?
Public property EnforceParentalControls enforce parental controls
Public property ForceSitting force sitting ?
Public property Height The actual height of the map (READ-ONLY)
Public property Name Name of the dream. Dream Title?
Public property PatchArchive Link to the Patch archive
Public property PreventPlayerListing prevent F4 to see the player list?
Public property PreventSeasonalAvatars Allow Seasonal Avatars in the dream?
Public property PreventTabListing prevent Tab from showing furre names
Public property Rating Dream Rating
Public property Revision revision?
Public property UsePatch type of dream patch to use
Public property UseSwearFilter Swear Filter
Public property Width The actual width of the map (READ-ONLY)
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Methods

 

Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetEffectAt Get the effect number from a tile
Public method GetFloorAt Get the floor number from a tile
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetMapPos Get a MapPosition object from the position specified by x & y
Public method GetMapTile Get a MapTile object from the position specified by x & y
Public method GetObjectAt Get the object number from a tile
Public method GetRegionAt Get the region number from a tile
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Public method GetWallAt Get the wall number from a tile
Public methodStatic member LoadFrom Loads a map from a file
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method Save Save the map to a file
Public method SetEffectAt Set the effect number at a tile specified by x & y
Public method SetFloorAt Set the floor number at a tile specified by x and y
Public method SetObjectAt Set the object number at a tile specified by x & y
Public method SetRegionAt Set the region number at a tile specified by x & y
Public method SetWallAt Set the wall number at a tile specified by x & y
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
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Extension Methods

 

Name Description
Public Extension Method AsDouble (Defined by ObjectExtensions.)
Public Extension Method AsInt16 (Defined by ObjectExtensions.)
Public Extension Method AsInt32 (Defined by ObjectExtensions.)
Public Extension Method AsInt64 (Defined by ObjectExtensions.)
Public Extension Method AsString (Defined by ObjectExtensions.)
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See Also

Reference

Furcadia.FurcMap Namespace

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