M_Furcadia_FurcMap_Map_GetObjectAt - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Get the object number from a tile
Namespace: Furcadia.FurcMap
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public int GetObjectAt(
int x,
int y
)
VB
Public Function GetObjectAt (
x As Integer,
y As Integer
) As Integer
VB Usage
Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim returnValue As Integer
returnValue = instance.GetObjectAt(x,
y)
C++
public:
int GetObjectAt(
int x,
int y
)
F#
member GetObjectAt :
x : int *
y : int -> int
- x
- Type: System.Int32
x coordinate - y
- Type: System.Int32
Y coordinate
Type: Int32
The object number