M_Furcadia_FurcMap_Map_Save - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

Map.Save Method

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Save the map to a file

Namespace: Furcadia.FurcMap
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public bool Save(
	string filename,
	bool overwrite = true
)

VB

Public Function Save ( 
	filename As String,
	Optional overwrite As Boolean = true
) As Boolean

VB Usage

Dim instance As Map
Dim filename As String
Dim overwrite As Boolean
Dim returnValue As Boolean

returnValue = instance.Save(filename, 
	overwrite)

C++

public:
bool Save(
	String^ filename, 
	bool overwrite = true
)

F#

member Save : 
        filename : string * 
        ?overwrite : bool 
(* Defaults:
        let _overwrite = defaultArg overwrite true
*)
-> bool 

Parameters

 

filename
Type: System.String
The filename to save to
overwrite (Optional)
Type: System.Boolean
If a file with that name already exist, should we overwrite it?

Return Value

Type: Boolean
True if the save was a success, False if not

See Also

Reference

Map Class
Furcadia.FurcMap Namespace

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