M_Furcadia_FurcMap_Map_SetWallAt - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

Map.SetWallAt Method

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Set the wall number at a tile specified by x & y

Namespace: Furcadia.FurcMap
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public void SetWallAt(
	int x,
	int y,
	int wallNumber
)

VB

Public Sub SetWallAt ( 
	x As Integer,
	y As Integer,
	wallNumber As Integer
)

VB Usage

Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim wallNumber As Integer

instance.SetWallAt(x, y, wallNumber)

C++

public:
void SetWallAt(
	int x, 
	int y, 
	int wallNumber
)

F#

member SetWallAt : 
        x : int * 
        y : int * 
        wallNumber : int -> unit 

Parameters

 

x
Type: System.Int32
x coordinate
y
Type: System.Int32
[Missing documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]
wallNumber
Type: System.Int32
[Missing documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]

See Also

Reference

Map Class
Furcadia.FurcMap Namespace

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