ZG SWTOR Tools Add on - SWTOR-Slicers/WikiPedia GitHub Wiki
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Compatible with Game Update 7.6 and higher's Modernized PC/NPC skin textures.
Depending on which resources folder is selected in the add-on's Preferences (extracted before or after Game Update 7.6), the tool gets the correct classic or modernized results. Check the Character Assembler tool's guide for details.
The ZeroGravitas (ZG) SWTOR Tools Add-on provides with a miscellanea of tools to use on Star Wars: The Old Republic's game assets, including a game Area Assembler, Player Character and NPC Assembler, and a SWTOR Materials Processor. It grows in features as new ideas come up.
(Quality of code-wise, "this is not a place of honor": It Just (Kinda) Works™ 😓)
This Add-on relies on foundational efforts by fellow slicers, such as the .gr2 Importer Addon, which is invoked under the hood in places, and the ExtracTOR, Slicers GUI, and even ancient TorMYP/EasyMYP tools, which allow for extracting the game assets we play with in, to start with, plus game information exported by tools in Jedipedia.net and TORCommunity.com.
(WARNING: some of the images and information in this wiki might be slightly out of date, as the Add-on is in a state of constant upgrades and revisions)
Table of contents:
- Area Assembler.
- Enable/Disable Collections.
- Group Areas in SubCollections.
- Set Backface Culling On/Off.
- Process Named Materials.
- Customizable SWTOR Shaders tools.
- Deduplicate Scene's Materials and Nodegroups.
- Set all .dds to Non-Color.
- Interactions with the new .gr2 Importer Add-on.
- Quickscaler.
- Merge Double Vertices.
- Modifiers Tools.
- Set Objects' Custom Properties Manually.
- Armatures In Scene's Pose/Rest Position.
- Clear Bones' Translations.
- Mask Selected Vertices From Sculpting.