Changelog2 - RedWirePlatinumTwo/RedWiresMinecraftMod GitHub Wiki

11.1.4

  • The Entity to Spawn Egg Converter now directly uses SpawnEggItem.byId as opposed to running a command that attempts to give an item under the minecraft or redwiresmod namespace.
  • Fixed said item mentioned not giving a Grenade if attempting to convert a Grenade Entity to a spawn egg.

11.1.3

  • Fixed thing I overlooked where not having the "Obtain Ancient Debris" advancement would let you buy Netherite Ingots from the Market block.

11.1.2

  • Moved PlayerMixin in mixins.redwiresmod.json to the common mixins list
  • Added a KeyStateTracker C2S packet for true client-server cooperation.
  • The Crawl keybind is now toggleable from a combo Sneak + itself instead of Shift + itself.
  • Re-worked how the Market block shop GUI works internally, using an actual database of shop items as opposed to faking it with procedures.

11.1.1

  • Updated the texture of the Illusioner Egg to fit with the 1.21.5+ spawn egg texture changes. The egg also now works perfectly like how other spawn eggs work (By making it a subclass of SpawnEggItem, as opposed to trying to mimick the behaviors in a procedure).
  • Fixed Time Reversing and Time Advancing affecting itself when it shouldn't (I was comparing Holder<MobEffect> instead of the MobEffects themselves. woops).

11.1.0

11.0.1

  • Fixed the Jetpack not working with the version change (+ Re-worked how it functions)

11.0.0

  • Upgraded mod version to NeoForge 1.21.8-21.8.31
  • Changed several, and I mean SEVERAL procedures for performance boost (Primarily, a majority of things are now handled server-side only, instead of attempting to handle in both client and server).
  • Iron Key no longer auto-closes doors after opening said doors.
  • Removed mod recipe auto-unlock in exchange for said recipes now properly having their own advancement requirements to unlock
  • Removed gamerule tamedPetAutoAttack
  • Improved functionality of the Soul Furnace with infinite fuel source, but reduced smelt speed from x3 -> x2.5
  • Jetpack and Soul Furnace now have a smoother visual progress
  • The Trash now requires a Bundle before clearing trash instead of just deleting said items
  • Added gamerule Display Entity Health
  • Added an advancement system (Still kind of a W.I.P. though)
  • The Uncrafting Table now lets you filter between recipes containing tagged items as ingredients
  • Removed Reforger. All armor/weapon upgrading "recipes" have been moved to the Anvil
  • Removed the Tamed Monster HP display per-tick in favor of the Display Health gamerule
  • Slime Boots no longer require the Mod Item to be crafted, has a re-worked durability system. Boots take 1 damage each time it nullifies fall damage, plus 1 for each 10 block height (offset from 3)
  • Slightly adjusted Trash and Safe blocks to have them still work if something very specific happens
  • Illusioner Egg now changes spawn of both regular Spawner and Trial Spawner
  • Removed Special Milk
  • Fixed Safe block-break particles appearing twice as much as normal
  • Brought back the /back GUI and un-did the perm level 2 requirements for using the command. However, you can now only teleport back once per-death
  • deathButFunny no longer applies to Players
  • Removed javassist from the mod jar. Methods for entities are now modified with Mixins instead of making a class at runtime
  • tameableMonsters now use UUID NBT tags to define the owners and attack targets instead of string UUIDs
  • tameableMonsters will no longer gain infinite fire resistance + will no longer burn in the sun (not just for zombies this time) + will be extinguished immediately when tamed
  • Updated Crawl keybind: now shows visually on the server instead of being client-only
  • Point-earning on block mine now only applies to ores
    • Coal and Copper earns you the Block price x1
    • Iron and Emerald ore earns x2
    • Redstone, Lapis Lazuli, and Gold ore earns x5
    • Diamond ore earns x10
    • Ancient Debris earns x20
  • Point-earning on entity attack is now capped to current health of the attacked entity before damage (Ex: Dealing 10 damage to an entity with only 4 HP earns you 4 x Entity kill price)
  • Removed earning points upon leveling up
  • Market Block sub-GUIs will now re-open the main menu upon closing it
  • Re-added the /flynoclip command thanks to mixins 😎
  • Doubled the amount of feathers earned in the wool + sticks crafting recipe
  • Fixed block duplication glitch with Block Swapper
  • The Block Swapper can no longer break blocks (at all) + reverted swapping back to left-click
  • Added gamerule sugarCaneMaxHeight
  • The fire rate of the Fire Extinguisher and Flamethrower has been improved significantly.
  • Improved on the No-AI on spawn if deathButFunny is set to true. Slimes still cannot be spawned with no AI with the gamerule enabled, but all converted entities will properly turn on AI if the former entity had it off from the custom death.
  • Decreased Fragility bonus damage from 50% per level -> 25%.

10.0.5

10.0.4

  • The Uncrafting Table now allows selecting multiple recipes if an item has more than one way to craft it.
  • Slightly changed the recipe for the Rose Bush, Lilac and Peony so its no longer shapeless and also gives 3 of said item.
  • The Uncrafting Table recipe has been changed.
  • The Uncrafting Table can once again un-craft items if damaged since it now needs the Mod Item.
  • The crafting recipe for Vine has been changed to 4 ladders and 1 grass instead of 4 grass and 1 ladder.

10.0.3

  • Fixed output items blinking out of existence for a single tick occasionally for the Uncrafting Table.

10.0.2

  • Due to an issue with the Market Block shop GUI arrows not re-appearing when it should, both arrows are now always visible.
  • Decreased Market Block item sell price from 80% -> 70% of the buying price (excluding discounts).
  • The Market Block item sell price will no longer lower itself if the sell price ends up being higher than the buying price.
  • The Uncrafting Table is now automatic.

10.0.1

  • The Reforger and Market Block are no longer block entities.
  • Fixed the Reforger (as of 7.0.0) basically creating the upgraded item disguised as the item-to-upgrade instead of.. yknow.. actually upgrading the item.
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