regions Sabinia Aequia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sabinia-Aequia

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Map of Sabinia-Aequia and its neighbours

Its settlement is Reate, held at the campaign start by Rome (Roman).

People: Italic 100% · Trade goods: Livestock ×3, Timber

Trade goods

Trade good Amount
Livestock 3
Timber 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 100%
Fertility 6 / 14
Terrain Mountain valley
Climate Temperate
Water source Lake
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Sabellian, Hispana early
Specialty recruitment Camillan

Units raised here

Whoever holds Sabinia-Aequia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.

Sabellian area of recruitment (4 units)

Unit Requires
Sabellian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Hunters Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sabellian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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