regions Persia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Persepolis, held at the campaign start by Persis (Iranian), their capital.
People: Iranian 95%, Macedonian 5% · Trade goods: Gemstones ×3, Livestock ×2, Grapes ×2, Fruits, Silk
| Trade good | Amount | |
|---|---|---|
| Gemstones | 3 | |
| Livestock | 2 | |
| Grapes | 2 | |
| Fruits | 1 | |
| Silk | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 6 / 14 |
| Terrain | Plateau |
| Climate | Cold semi arid |
| Water source | River |
| Port | Natural harbour up to Trade Port |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Persian, Asian |
| Cultural homeland | Persian |
Whoever holds Persia can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.
Persian area of recruitment (4 units)
Asian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |