regions Pasargadaia Kyrtia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Pasargadaia-Kyrtia

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Map of Pasargadaia-Kyrtia and its neighbours

Its settlement is Pasargadai, held at the campaign start by Persis (Iranian).

People: Iranian 95%, Macedonian 5% · Trade goods: Horses ×2, Sheep ×2, Wild Animals ×2, Stone

Trade goods

Trade good Amount
Horses 2
Sheep 2
Wild Animals 2
Stone 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Iranian 95%, Macedonian 5%
Fertility 6 / 14
Terrain Mountain valley
Climate Cold semi arid
Water source River
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Persian, Asian
Cultural homeland Persian

Units raised here

Whoever holds Pasargadaia-Kyrtia can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.

Persian area of recruitment (4 units)

Unit Requires
Persian Noble Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Persian Sparabara Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Persian Spearmen-Archers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Persian Takabara Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Asian area of recruitment (1 unit)

Unit Requires
Asian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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